Velocity

0.000

Terra Nil Prototype Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

17 days

No ordering to read here.

Across this window, comments did not move at all (383 throughout); ratings did not move at all (753 throughout). Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Terra Nil Prototype, 17 daysLead and lag over 17 days, 2026-09-07 to 2026-09-23, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 383 throughout, no change at all. Ratings: 753 throughout, no change at all.100%50%0%Sep 7Sep 23CommentsRatings

Each line is scaled to its own change across these 17 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 7 to Sep 23

  • Comments — people are talking383 to 383unchanged 0
  • Ratings — people finished and cared753 to 753unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Terra Nil Prototype across the charted window
DayCommentsRatings
Sep 7383753
Sep 8383753
Sep 9383753
Sep 10383753
Sep 11383753
Sep 12383753
Sep 13383753
Sep 14383753
Sep 15383753
Sep 16383753
Sep 17383753
Sep 18383753
Sep 19383753
Sep 20383753
Sep 21383753
Sep 22383753
Sep 23383753
What the platform publishes

Counters

Read 2026-10-17
Current counters for Terra Nil Prototype, with their 7- and 30-day changes
CounterNow7d30d
Comments intent383no comparable reading seven days backno comparable reading thirty days back
Ratings conversion753unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Terra Nil Prototype
ChartNow7d30dHistory
Top rated · Strategyposition 20unchanged 0unchanged 0Position on itch.io's Top rated · Strategy chart across 50 readings: holding, #20 to #20 (best #20, worst #21).
Top sellers · Strategyposition 149down -26down -83Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #105 to #149 (best #35, worst #149).

All of itch.io

All of itch.io: where itch.io's own charts have placed Terra Nil Prototype
ChartNow7d30dHistory
Top ratedposition 471unchanged 0down -9Position on itch.io's Top rated chart across 59 readings: slipping, #462 to #471 (best #458, worst #472).
Top sellersposition 2,650down -308down -1,121Position on itch.io's Top sellers chart across 59 readings: slipping, #2294 to #2650 (best #582, worst #2650).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Terra Nil Prototype
ChartNow7d30dHistory
Top rated · #city-builderposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #city-builder chart across 41 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #isometricposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #isometric chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #ludum-dare-45position 2unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare-45 chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #natureposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #nature chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #proceduralposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #procedural chart across 39 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #ludum-dareposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #ludum-dare chart across 39 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #atmosphericposition 56unchanged 0down -2Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #55 to #56 (best #54, worst #56).
Top rated · #pixel-artposition 92up +1unchanged 0Position on itch.io's Top rated · #pixel-art chart across 39 readings: holding, #92 to #92 (best #92, worst #94).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.69 / 5

Last devlog 2023-02-21 — 1334 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.