Velocity

0.000

Off Day Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 2, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Off Day, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 284 to 286, up 2, most of that change came late in the window. Ratings: 967 to 969, up 2, most of that change came early in the window.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking284 to 286up +2
  • Ratings — people finished and cared967 to 969up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Off Day across the charted window
DayCommentsRatings
Sep 18284967
Sep 19284967
Sep 20284967
Sep 21284967
Sep 22284967
Sep 23284967
Sep 24284967
Sep 25284967
Sep 26284967
Sep 27284967
Sep 28284968
Sep 29284968
Sep 30284969
Oct 1284969
Oct 2284969
Oct 3284969
Oct 4285969
Oct 5285969
Oct 6285969
Oct 7285969
Oct 8285969
Oct 9285969
Oct 10285969
Oct 11285969
Oct 12285969
Oct 13285969
Oct 14286969
Oct 15286969
Oct 16286969
Oct 17286969
What the platform publishes

Counters

Read 2026-10-17
Current counters for Off Day, with their 7- and 30-day changes
CounterNow7d30d
Comments intent286up +1up +2
Ratings conversion969unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Off Day
ChartNow7d30dHistory
Top rated · Visual Novelposition 73unchanged 0down -2Position on itch.io's Top rated · Visual Novel chart across 50 readings: slipping, #72 to #73 (best #71, worst #73).

All of itch.io

All of itch.io: where itch.io's own charts have placed Off Day
ChartNow7d30dHistory
Top ratedposition 151down -2down -3Position on itch.io's Top rated chart across 59 readings: slipping, #149 to #151 (best #148, worst #151).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Off Day
ChartNow7d30dHistory
Top rated · #dogsposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #dogs chart across 41 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #casualposition 6down -1down -1Position on itch.io's Top rated · #casual chart across 41 readings: slipping, #5 to #6 (best #5, worst #6).
Top rated · #relaxingposition 7down -1down -1Position on itch.io's Top rated · #relaxing chart across 39 readings: slipping, #6 to #7 (best #6, worst #7).
Top rated · #slice-of-lifeposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #slice-of-life chart across 39 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #point-and-clickposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #point-and-click chart across 39 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #female-protagonistposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #female-protagonist chart across 40 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #narrativeposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #narrative chart across 39 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #shortposition 20down -1down -1Position on itch.io's Top rated · #short chart across 39 readings: slipping, #19 to #20 (best #19, worst #20).
Top rated · #cuteposition 36down -1down -1Position on itch.io's Top rated · #cute chart across 41 readings: slipping, #35 to #36 (best #35, worst #36).
Top rated · #singleplayerposition 37down -1down -1Position on itch.io's Top rated · #singleplayer chart across 39 readings: slipping, #36 to #37 (best #36, worst #37).
Top rated · #no-aiposition 65down -1down -3Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #63 to #65 (best #62, worst #65).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.82 / 5

Last devlog 2025-02-05 — 619 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.