Velocity

+0.034

Cute Trauma Death Velocity, last 14 days: rising across 4 days, -1.00 to 0.03 (low -1.00, high 0.03).

Confidence 19%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-12. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 7 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

13 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Cute Trauma Death, 13 daysLead and lag over 13 days, 2026-09-28 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 29 to 30, up 1, most of that change came late in the window.100%50%0%Sep 28Oct 10Ratings

Each line is scaled to its own change across these 13 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 28 to Oct 10

  • Ratings — people finished and cared29 to 30up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cute Trauma Death across the charted window
DayRatings
Sep 2829
Sep 2929
Sep 3029
Oct 129
Oct 229
Oct 329
Oct 429
Oct 529
Oct 630
Oct 730
Oct 830
Oct 930
Oct 1030
What the platform publishes

Counters

Read 2026-10-10
Current counters for Cute Trauma Death, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion30up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Cute Trauma Death
ChartNow7d30dHistory
Top rated · Adventureposition 613up +15not listed thirty days agoPosition on itch.io's Top rated · Adventure chart across 12 readings: climbing, #628 to #613 (best #610, worst #629).

All of itch.io

All of itch.io: where itch.io's own charts have placed Cute Trauma Death
ChartNow7d30dHistory
Top ratedposition 3,207up +81not listed thirty days agoPosition on itch.io's Top rated chart across 13 readings: climbing, #3280 to #3207 (best #3204, worst #3303).
Newestposition 6,936not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 7 readings: slipping, #532 to #6936 (best #532, worst #6936).
New & popularposition 7,142down -6,888not listed thirty days agoPosition on itch.io's New & popular chart across 8 readings: slipping, #254 to #7142 (best #254, worst #7142).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Cute Trauma Death
ChartNow7d30dHistory
Top rated · #perma-deathposition 8unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #perma-death chart across 10 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #male-protagonistposition 33up +3not listed thirty days agoPosition on itch.io's Top rated · #male-protagonist chart across 10 readings: climbing, #36 to #33 (best #33, worst #36).
Top rated · #medievalposition 43up +2not listed thirty days agoPosition on itch.io's Top rated · #medieval chart across 10 readings: climbing, #45 to #43 (best #43, worst #45).
Top rated · #turn-basedposition 44up +1not listed thirty days agoPosition on itch.io's Top rated · #turn-based chart across 10 readings: climbing, #45 to #44 (best #44, worst #45).
Top rated · #animeposition 231down -5not listed thirty days agoPosition on itch.io's Top rated · #anime chart across 10 readings: slipping, #227 to #231 (best #222, worst #231).
Top rated · #fantasyposition 370up +9not listed thirty days agoPosition on itch.io's Top rated · #fantasy chart across 10 readings: climbing, #378 to #370 (best #368, worst #380).
Top rated · #horrorposition 721up +15not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 10 readings: climbing, #736 to #721 (best #720, worst #740).
Top rated · #2dposition 850up +18not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 11 readings: climbing, #870 to #850 (best #844, worst #870).
Top rated · #no-aiposition 1,339up +24not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 10 readings: climbing, #1356 to #1339 (best #1330, worst #1365).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-28
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-09-28. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.