itch.ioRank 14322026-10-09
Die in the Dungeon CLASSIC
Velocity
-0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-09. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 11, under its floor of 20; ratings moved by 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 10 to Oct 9
- Comments — people are talking1,391 to 1,402up +11
- Ratings — people finished and cared2,723 to 2,743up +20
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 10 | 1,391 0% | 2,723 0% |
| Sep 11 | 1,391 0% | 2,725 10% |
| Sep 12 | 1,391 0% | 2,725 10% |
| Sep 13 | 1,391 0% | 2,725 10% |
| Sep 14 | 1,392 9% | 2,726 15% |
| Sep 15 | 1,392 9% | 2,726 15% |
| Sep 16 | 1,392 9% | 2,726 15% |
| Sep 17 | 1,392 9% | 2,728 25% |
| Sep 18 | 1,392 9% | 2,731 40% |
| Sep 19 | 1,392 9% | 2,732 45% |
| Sep 20 | 1,392 9% | 2,733 50% |
| Sep 21 | 1,392 9% | 2,732 45% |
| Sep 22 | 1,392 9% | 2,729 30% |
| Sep 23 | 1,393 18% | 2,731 40% |
| Sep 24 | 1,393 18% | 2,732 45% |
| Sep 25 | 1,394 27% | 2,734 55% |
| Sep 26 | 1,397 55% | 2,734 55% |
| Sep 27 | 1,397 55% | 2,734 55% |
| Sep 28 | 1,397 55% | 2,734 55% |
| Sep 29 | 1,397 55% | 2,734 55% |
| Sep 30 | 1,399 73% | 2,735 60% |
| Oct 1 | 1,400 82% | 2,737 70% |
| Oct 2 | 1,400 82% | 2,737 70% |
| Oct 3 | 1,400 82% | 2,739 80% |
| Oct 4 | 1,401 91% | 2,740 85% |
| Oct 5 | 1,402 100% | 2,740 85% |
| Oct 6 | 1,402 100% | 2,741 90% |
| Oct 7 | 1,402 100% | 2,742 95% |
| Oct 8 | 1,402 100% | 2,743 100% |
| Oct 9 | 1,402 100% | 2,743 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 1,402 | up +2 | up +11 |
| Ratings conversion | 2,743 | up +6 | up +21 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Rpg | position 12 | unchanged 0 | unchanged 0 | |
| Top sellers · Rpg | position 305 | down -177 | up +1 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 84 | unchanged 0 | unchanged 0 | |
| Top sellers | position 2,953 | down -1,634 | down -50 |
On 9 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #dice | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #frog | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #turn-based-combat | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #card-game | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #deck-building | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #roguelike | position 4 | unchanged 0 | unchanged 0 | |
| Top rated · #roguelite | position 4 | unchanged 0 | unchanged 0 | |
| Top rated · #pixel-art | position 15 | unchanged 0 | unchanged 0 | |
| Top rated · #cute | position 20 | down -1 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.74 / 5
Last devlog 2026-01-20 — 262 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.