itch.ioRank 10032026-10-10

Economical

Open on itch.io

Velocity

0.000

Economical Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Economical, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 44 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared44 to 44unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Economical across the charted window
DayRatings
Sep 1144
Sep 1244
Sep 1344
Sep 1444
Sep 1544
Sep 1644
Sep 1744
Sep 1844
Sep 1944
Sep 2044
Sep 2144
Sep 2244
Sep 2344
Sep 2444
Sep 2544
Sep 2644
Sep 2744
Sep 2844
Sep 2944
Sep 3044
Oct 144
Oct 244
Oct 344
Oct 444
Oct 544
Oct 644
Oct 744
Oct 844
Oct 944
Oct 1044
What the platform publishes

Counters

Read 2026-10-10
Current counters for Economical, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion44unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Economical
ChartNow7d30dHistory
Top rated · Platformerposition 547down -4down -11Position on itch.io's Top rated · Platformer chart across 43 readings: slipping, #533 to #547 (best #533, worst #547).
Top rated · Actionposition 696down -8down -17Position on itch.io's Top rated · Action chart across 43 readings: slipping, #679 to #696 (best #678, worst #696).
Top rated · Puzzleposition 1,008down -3not listed thirty days agoPosition on itch.io's Top rated · Puzzle chart across 17 readings: slipping, #999 to #1008 (best #999, worst #1008).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Economical
ChartNow7d30dHistory
Top rated · #puzzle-platformerposition 113down -1unchanged 0Position on itch.io's Top rated · #puzzle-platformer chart across 32 readings: holding, #113 to #113 (best #112, worst #113).
Top rated · #unityposition 298down -1down -3Position on itch.io's Top rated · #unity chart across 32 readings: slipping, #295 to #298 (best #295, worst #301).
Top rated · #pixel-artposition 1,636down -2down -42Position on itch.io's Top rated · #pixel-art chart across 32 readings: slipping, #1592 to #1636 (best #1592, worst #1640).
Top rated · #2dposition 1,885up +12down -44Position on itch.io's Top rated · #2d chart across 52 readings: slipping, #1765 to #1885 (best #1765, worst #1903).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.70 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.