itch.ioRank 12652026-10-17

Fidel Dungeon Rescue$8

Open on itch.io

Velocity

0.000

Fidel Dungeon Rescue Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Fidel Dungeon Rescue, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 127 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared127 to 127unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Fidel Dungeon Rescue across the charted window
DayRatings
Sep 18127
Sep 19127
Sep 20127
Sep 21127
Sep 22127
Sep 23127
Sep 24127
Sep 25127
Sep 26127
Sep 27127
Sep 28127
Sep 29127
Sep 30127
Oct 1127
Oct 2127
Oct 3127
Oct 4127
Oct 5127
Oct 6127
Oct 7127
Oct 8127
Oct 9127
Oct 10127
Oct 11127
Oct 12127
Oct 13127
Oct 14127
Oct 15127
Oct 16127
Oct 17127
What the platform publishes

Counters

Read 2026-10-17
Current counters for Fidel Dungeon Rescue, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion127unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Fidel Dungeon Rescue
ChartNow7d30dHistory
Top sellers · Rpgposition 116up +179up +202Position on itch.io's Top sellers · Rpg chart across 50 readings: climbing, #285 to #116 (best #75, worst #320).
Top rated · Rpgposition 348up +15down -5Position on itch.io's Top rated · Rpg chart across 50 readings: slipping, #340 to #348 (best #340, worst #364).

All of itch.io

All of itch.io: where itch.io's own charts have placed Fidel Dungeon Rescue
ChartNow7d30dHistory
Top sellersposition 1,194up +1,730up +1,638Position on itch.io's Top sellers chart across 59 readings: climbing, #2837 to #1194 (best #675, worst #3058).
Top ratedposition 4,414down -26down -78Position on itch.io's Top rated chart across 59 readings: slipping, #4266 to #4414 (best #4265, worst #4450).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Fidel Dungeon Rescue
ChartNow7d30dHistory
Top rated · #dogsposition 28unchanged 0unchanged 0Position on itch.io's Top rated · #dogs chart across 41 readings: holding, #28 to #28 (best #28, worst #28).
Top rated · #roguelikeposition 147unchanged 0down -3Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #142 to #147 (best #142, worst #149).
Top rated · #pixel-artposition 1,010down -4down -16Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #988 to #1010 (best #988, worst #1011).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.59 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.