itch.ioRank 2142026-10-16

The Backrooms: Incident 1997$1.99

Open on itch.io

Velocity

+0.022

The Backrooms: Incident 1997 Velocity, last 14 days: rising across 14 days, -0.02 to 0.02 (low -0.02, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The Backrooms: Incident 1997, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 42 to 46, up 4, most of that change came early in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared42 to 46up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Backrooms: Incident 1997 across the charted window
DayRatings
Sep 1842
Sep 1942
Sep 2044
Sep 2144
Sep 2244
Sep 2344
Sep 2444
Sep 2544
Sep 2644
Sep 2745
Sep 2845
Sep 2945
Sep 3045
Oct 145
Oct 245
Oct 345
Oct 445
Oct 545
Oct 645
Oct 745
Oct 845
Oct 945
Oct 1046
Oct 1146
Oct 1246
Oct 1346
Oct 1446
Oct 1546
Oct 1646
Oct 1746
What the platform publishes

Counters

Read 2026-10-17
Current counters for The Backrooms: Incident 1997, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion46up +1up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The Backrooms: Incident 1997
ChartNow7d30dHistory
Top sellers · Adventureposition 126up +840not listed thirty days agoPosition on itch.io's Top sellers · Adventure chart across 43 readings: slipping, #20 to #126 (best #20, worst #1007).

All of itch.io

All of itch.io: where itch.io's own charts have placed The Backrooms: Incident 1997
ChartNow7d30dHistory
Top sellersposition 566up +3,504up +3,534Position on itch.io's Top sellers chart across 59 readings: slipping, #26 to #566 (best #26, worst #4147).
On 8 tag charts
Tag charts: where itch.io's own charts have placed The Backrooms: Incident 1997
ChartNow7d30dHistory
Top rated · #backroomsposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #backrooms chart across 57 readings: slipping, #19 to #22 (best #18, worst #23).
Top rated · #psxposition 599down -5down -22Position on itch.io's Top rated · #psx chart across 39 readings: slipping, #565 to #599 (best #556, worst #599).
Top rated · #indieposition 1,202down -12not listed thirty days agoPosition on itch.io's Top rated · #indie chart across 18 readings: slipping, #1155 to #1202 (best #1155, worst #1202).
Top rated · #creepyposition 1,320down -11down -51Position on itch.io's Top rated · #creepy chart across 41 readings: slipping, #1256 to #1320 (best #1229, worst #1320).
Top rated · #psychological-horrorposition 1,527down -23down -86Position on itch.io's Top rated · #psychological-horror chart across 39 readings: slipping, #1414 to #1527 (best #1378, worst #1527).
Top rated · #first-personposition 1,619down -14down -71Position on itch.io's Top rated · #first-person chart across 39 readings: slipping, #1527 to #1619 (best #1476, worst #1619).
Top rated · #3dposition 2,143not listed seven days agodown -37Position on itch.io's Top rated · #3d chart across 21 readings: climbing, #2148 to #2143 (best #2042, worst #2197).
Top rated · #retroposition 2,637down -58not listed thirty days agoPosition on itch.io's Top rated · #retro chart across 14 readings: slipping, #2572 to #2637 (best #2572, worst #2638).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.