itch.ioRank 14542026-10-16

Frasier Fantasy: The Director's Cut

Open on itch.io

Velocity

0.000

Frasier Fantasy: The Director's Cut Velocity, last 14 days: flat across 14 days, 0.00 to -0.00 (low -0.00, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Frasier Fantasy: The Director's Cut, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 59 to 61, up 2, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared59 to 61up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Frasier Fantasy: The Director's Cut across the charted window
DayRatings
Sep 1859
Sep 1959
Sep 2059
Sep 2159
Sep 2259
Sep 2359
Sep 2459
Sep 2559
Sep 2659
Sep 2759
Sep 2859
Sep 2959
Sep 3059
Oct 159
Oct 259
Oct 359
Oct 459
Oct 559
Oct 659
Oct 759
Oct 860
Oct 960
Oct 1060
Oct 1160
Oct 1261
Oct 1361
Oct 1461
Oct 1561
Oct 1661
Oct 1761
What the platform publishes

Counters

Read 2026-10-17
Current counters for Frasier Fantasy: The Director's Cut, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion61up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Frasier Fantasy: The Director's Cut
ChartNow7d30dHistory
Top rated · Rpgposition 256up +14up +13Position on itch.io's Top rated · Rpg chart across 50 readings: climbing, #264 to #256 (best #256, worst #282).
Top sellers · Rpgposition 343down -20down -297Position on itch.io's Top sellers · Rpg chart across 50 readings: slipping, #306 to #343 (best #46, worst #343).

All of itch.io

All of itch.io: where itch.io's own charts have placed Frasier Fantasy: The Director's Cut
ChartNow7d30dHistory
Top ratedposition 3,211up +44up +116Position on itch.io's Top rated chart across 59 readings: climbing, #3246 to #3211 (best #3190, worst #3450).
Top sellersposition 3,484down -271down -3,098Position on itch.io's Top sellers chart across 59 readings: slipping, #3130 to #3484 (best #273, worst #3484).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Frasier Fantasy: The Director's Cut
ChartNow7d30dHistory
Top rated · #turn-based-combatposition 18unchanged 0up +1Position on itch.io's Top rated · #turn-based-combat chart across 38 readings: climbing, #19 to #18 (best #18, worst #19).
Top rated · #gameboyposition 35unchanged 0unchanged 0Position on itch.io's Top rated · #gameboy chart across 39 readings: holding, #35 to #35 (best #34, worst #37).
Top rated · #turn-basedposition 43up +2up +4Position on itch.io's Top rated · #turn-based chart across 38 readings: climbing, #46 to #43 (best #43, worst #47).
Top rated · #top-downposition 73up +2up +9Position on itch.io's Top rated · #top-down chart across 38 readings: climbing, #78 to #73 (best #73, worst #83).
Top rated · #funnyposition 149up +1up +3Position on itch.io's Top rated · #funny chart across 39 readings: climbing, #150 to #149 (best #148, worst #155).
Top rated · #comedyposition 235up +5up +4Position on itch.io's Top rated · #comedy chart across 41 readings: holding, #235 to #235 (best #235, worst #247).
Top rated · #pixel-artposition 737up +20up +39Position on itch.io's Top rated · #pixel-art chart across 39 readings: climbing, #760 to #737 (best #732, worst #802).
Top rated · #no-aiposition 1,336up +11up +21Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #1328 to #1336 (best #1319, worst #1413).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.82 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.