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Good Meat

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Good Meat, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 7 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared7 to 7unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Good Meat across the charted window
DayRatings
Sep 187
Sep 197
Sep 207
Sep 217
Sep 227
Sep 237
Sep 247
Sep 257
Sep 267
Sep 277
Sep 287
Sep 297
Sep 307
Oct 17
Oct 27
Oct 37
Oct 47
Oct 57
Oct 67
Oct 77
Oct 87
Oct 97
Oct 107
Oct 117
Oct 127
Oct 137
Oct 147
Oct 157
Oct 167
Oct 177
What the platform publishes

Counters

Read 2026-10-17
Current counters for Good Meat, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion7unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Good Meat
ChartNow7d30dHistory
New & popularposition 7,039down -6,179not listed thirty days agoPosition on itch.io's New & popular chart across 12 readings: slipping, #46 to #7039 (best #46, worst #7039).
Newestposition 7,047down -5,553not listed thirty days agoPosition on itch.io's Newest chart across 9 readings: slipping, #855 to #7047 (best #855, worst #7047).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Good Meat
ChartNow7d30dHistory
Top rated · #cookingposition 157down -1up +94Position on itch.io's Top rated · #cooking chart across 31 readings: climbing, #251 to #157 (best #152, worst #251).
Top rated · #city-builderposition 171up +3up +140Position on itch.io's Top rated · #city-builder chart across 33 readings: climbing, #305 to #171 (best #169, worst #311).
Top rated · #jrpgposition 258up +1not listed thirty days agoPosition on itch.io's Top rated · #jrpg chart across 29 readings: climbing, #295 to #258 (best #253, worst #295).
Top rated · #turn-basedposition 578not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #turn-based chart across 6 readings: slipping, #575 to #578 (best #575, worst #579).
Top rated · #incrementalposition 705down -11not listed thirty days agoPosition on itch.io's Top rated · #incremental chart across 27 readings: climbing, #805 to #705 (best #661, worst #805).
Top rated · #cozyposition 885not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #cozy chart across 3 readings: slipping, #865 to #885 (best #865, worst #885).
Top rated · #godotposition 885down -4not listed thirty days agoPosition on itch.io's Top rated · #godot chart across 8 readings: slipping, #882 to #885 (best #881, worst #885).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-14
Price
free
Average rating
4.71 / 5

No devlog has been posted since we started watching on 2026-09-14. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.