Velocity
-0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 2, under its floor of 20; ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 17 to Oct 16
- Comments — people are talking531 to 533up +2
- Ratings — people finished and cared1,036 to 1,043up +7
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 17 | 531 0% | 1,036 0% |
| Sep 18 | 531 0% | 1,037 14% |
| Sep 19 | 531 0% | 1,037 14% |
| Sep 20 | 532 50% | 1,037 14% |
| Sep 21 | 532 50% | 1,037 14% |
| Sep 22 | 532 50% | 1,036 0% |
| Sep 23 | 532 50% | 1,036 0% |
| Sep 24 | 532 50% | 1,036 0% |
| Sep 25 | 532 50% | 1,036 0% |
| Sep 26 | 532 50% | 1,036 0% |
| Sep 27 | 532 50% | 1,037 14% |
| Sep 28 | 532 50% | 1,038 29% |
| Sep 29 | 532 50% | 1,038 29% |
| Sep 30 | 532 50% | 1,038 29% |
| Oct 1 | 532 50% | 1,038 29% |
| Oct 2 | 532 50% | 1,039 43% |
| Oct 3 | 532 50% | 1,039 43% |
| Oct 4 | 532 50% | 1,039 43% |
| Oct 5 | 532 50% | 1,039 43% |
| Oct 6 | 532 50% | 1,039 43% |
| Oct 7 | 532 50% | 1,040 57% |
| Oct 8 | 532 50% | 1,040 57% |
| Oct 9 | 533 100% | 1,041 71% |
| Oct 10 | 533 100% | 1,041 71% |
| Oct 11 | 533 100% | 1,042 86% |
| Oct 12 | 533 100% | 1,043 100% |
| Oct 13 | 533 100% | 1,043 100% |
| Oct 14 | 533 100% | 1,043 100% |
| Oct 15 | 533 100% | 1,043 100% |
| Oct 16 | 533 100% | 1,043 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 533 | unchanged 0 | up +2 |
| Ratings conversion | 1,043 | up +2 | up +7 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Shooter | position 5 | unchanged 0 | unchanged 0 | |
| Top sellers · Shooter | position 197 | down -21 | down -44 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 220 | up +1 | down -2 | |
| Top sellers | position 3,184 | down -252 | down -347 |
On 3 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #pico-8 | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #fps | position 3 | unchanged 0 | unchanged 0 | |
| Top rated · #3d | position 12 | unchanged 0 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.75 / 5
Last devlog 2024-03-03 — 958 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.