itch.ioRank 25912026-10-16

Traumatarium: Penitent$9.99

Open on itch.io

Velocity

-0.034

Traumatarium: Penitent Velocity, last 14 days: falling across 14 days, 0.00 to -0.03 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Traumatarium: Penitent, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 29 to 30, up 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared29 to 30up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Traumatarium: Penitent across the charted window
DayRatings
Sep 1829
Sep 1929
Sep 2029
Sep 2129
Sep 2229
Sep 2329
Sep 2429
Sep 2529
Sep 2629
Sep 2729
Sep 2829
Sep 2929
Sep 3029
Oct 129
Oct 229
Oct 329
Oct 429
Oct 529
Oct 629
Oct 729
Oct 830
Oct 930
Oct 1030
Oct 1130
Oct 1230
Oct 1330
Oct 1430
Oct 1530
Oct 1630
Oct 1730
What the platform publishes

Counters

Read 2026-10-17
Current counters for Traumatarium: Penitent, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion30unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Traumatarium: Penitent
ChartNow7d30dHistory
Top sellers · Adventureposition 37up +520up +93Position on itch.io's Top sellers · Adventure chart across 50 readings: holding, #42 to #37 (best #23, worst #621).

All of itch.io

All of itch.io: where itch.io's own charts have placed Traumatarium: Penitent
ChartNow7d30dHistory
Top sellersposition 196up +438up +674Position on itch.io's Top sellers chart across 59 readings: climbing, #246 to #196 (best #131, worst #2640).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Traumatarium: Penitent
ChartNow7d30dHistory
Top rated · #gameboy-romposition 64unchanged 0up +3Position on itch.io's Top rated · #gameboy-rom chart across 39 readings: climbing, #66 to #64 (best #64, worst #69).
Top rated · #dungeon-crawlerposition 105unchanged 0up +7Position on itch.io's Top rated · #dungeon-crawler chart across 41 readings: climbing, #112 to #105 (best #105, worst #117).
Top rated · #gameboyposition 143unchanged 0up +8Position on itch.io's Top rated · #gameboy chart across 39 readings: climbing, #148 to #143 (best #143, worst #152).
Top rated · #pixel-artposition 2,171down -14not listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 16 readings: climbing, #2246 to #2171 (best #2157, worst #2291).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.73 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.