Velocity

0.000

Frogfall Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 3, under its floor of 20; ratings moved by 21. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Frogfall, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 369 to 372, up 3, most of that change came late in the window. Ratings: 1,241 to 1,262, up 21, the change came at a steady pace.100%50%0%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Comments — people are talking369 to 372up +3
  • Ratings — people finished and cared1,241 to 1,262up +21
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Frogfall across the charted window
DayCommentsRatings
Sep 173691,241
Sep 183691,241
Sep 193691,241
Sep 203691,243
Sep 213691,243
Sep 223691,244
Sep 233691,245
Sep 243691,246
Sep 253691,246
Sep 263691,248
Sep 273691,249
Sep 283691,249
Sep 293691,250
Sep 303691,252
Oct 13701,252
Oct 23701,253
Oct 33701,254
Oct 43701,254
Oct 53701,255
Oct 63701,255
Oct 73711,256
Oct 83711,257
Oct 93711,257
Oct 103711,257
Oct 113711,258
Oct 123711,259
Oct 133711,260
Oct 143711,262
Oct 153711,262
Oct 163721,262
What the platform publishes

Counters

Read 2026-10-16
Current counters for Frogfall, with their 7- and 30-day changes
CounterNow7d30d
Comments intent372up +1up +3
Ratings conversion1,262up +5up +21

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Frogfall
ChartNow7d30dHistory
Top rated · Platformerposition 4unchanged 0unchanged 0Position on itch.io's Top rated · Platformer chart across 49 readings: holding, #4 to #4 (best #4, worst #4).
Top sellers · Platformerposition 214not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Platformer chart across 7 readings: slipping, #42 to #214 (best #42, worst #214).

All of itch.io

All of itch.io: where itch.io's own charts have placed Frogfall
ChartNow7d30dHistory
Top ratedposition 88unchanged 0up +1Position on itch.io's Top rated chart across 58 readings: climbing, #89 to #88 (best #88, worst #89).
Top sellersposition 2,687not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #827 to #2687 (best #827, worst #2687).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Frogfall
ChartNow7d30dHistory
Top rated · #puzzle-platformerposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #puzzle-platformer chart across 38 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #skatingposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #skating chart across 38 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #speedrunposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #speedrun chart across 38 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #frogposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #frog chart across 38 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #shortposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #short chart across 38 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #fantasyposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #fantasy chart across 39 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #pixel-artposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #pixel-art chart across 38 readings: holding, #16 to #16 (best #16, worst #16).
Top rated · #singleplayerposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #singleplayer chart across 38 readings: holding, #16 to #16 (best #16, worst #16).
Top rated · #cuteposition 21unchanged 0unchanged 0Position on itch.io's Top rated · #cute chart across 40 readings: holding, #21 to #21 (best #21, worst #21).
Top rated · #2dposition 24unchanged 0up +1Position on itch.io's Top rated · #2d chart across 58 readings: climbing, #25 to #24 (best #24, worst #25).
Top rated · #no-aiposition 37unchanged 0up +1Position on itch.io's Top rated · #no-ai chart across 38 readings: holding, #37 to #37 (best #37, worst #38).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.86 / 5

Last devlog 2024-06-17 — 851 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.