Velocity

-0.001

If On A Winter's Night, Four Travelers Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 2, under its floor of 20; ratings moved by 4, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for If On A Winter's Night, Four Travelers, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 334 to 336, up 2, the change came at a steady pace. Ratings: 976 to 980, up 4, the change came at a steady pace.100%50%0%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Comments — people are talking334 to 336up +2
  • Ratings — people finished and cared976 to 980up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for If On A Winter's Night, Four Travelers across the charted window
DayCommentsRatings
Sep 17334976
Sep 18334976
Sep 19334976
Sep 20334976
Sep 21334976
Sep 22334976
Sep 23334977
Sep 24334977
Sep 25334977
Sep 26334977
Sep 27334978
Sep 28334978
Sep 29334978
Sep 30334978
Oct 1334978
Oct 2335979
Oct 3335979
Oct 4335979
Oct 5335979
Oct 6336979
Oct 7336979
Oct 8336979
Oct 9336979
Oct 10336979
Oct 11336979
Oct 12336979
Oct 13336979
Oct 14336980
Oct 15336980
Oct 16336980
What the platform publishes

Counters

Read 2026-10-16
Current counters for If On A Winter's Night, Four Travelers, with their 7- and 30-day changes
CounterNow7d30d
Comments intent336unchanged 0up +2
Ratings conversion980up +1up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed If On A Winter's Night, Four Travelers
ChartNow7d30dHistory
Top rated · Adventureposition 13unchanged 0unchanged 0Position on itch.io's Top rated · Adventure chart across 49 readings: holding, #13 to #13 (best #13, worst #13).
Top sellers · Adventureposition 574down -149down -245Position on itch.io's Top sellers · Adventure chart across 49 readings: slipping, #519 to #574 (best #75, worst #612).

All of itch.io

All of itch.io: where itch.io's own charts have placed If On A Winter's Night, Four Travelers
ChartNow7d30dHistory
Top ratedposition 117up +1down -2Position on itch.io's Top rated chart across 58 readings: holding, #117 to #117 (best #115, worst #118).
Top sellersposition 2,843down -674down -1,114Position on itch.io's Top sellers chart across 58 readings: slipping, #404 to #2843 (best #370, worst #2843).
On 10 tag charts
Tag charts: where itch.io's own charts have placed If On A Winter's Night, Four Travelers
ChartNow7d30dHistory
Top rated · #artgameposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #artgame chart across 56 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #darkposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #dark chart across 40 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #mysteryposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #mystery chart across 38 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #point-and-clickposition 9unchanged 0unchanged 0Position on itch.io's Top rated · #point-and-click chart across 38 readings: holding, #9 to #9 (best #9, worst #9).
Top rated · #atmosphericposition 15unchanged 0down -1Position on itch.io's Top rated · #atmospheric chart across 56 readings: slipping, #14 to #15 (best #14, worst #15).
Top rated · #narrativeposition 17up +1unchanged 0Position on itch.io's Top rated · #narrative chart across 38 readings: holding, #17 to #17 (best #17, worst #18).
Top rated · #pixel-artposition 23unchanged 0unchanged 0Position on itch.io's Top rated · #pixel-art chart across 38 readings: holding, #23 to #23 (best #23, worst #23).
Top rated · #story-richposition 33up +1unchanged 0Position on itch.io's Top rated · #story-rich chart across 38 readings: holding, #33 to #33 (best #33, worst #34).
Top rated · #horrorposition 35unchanged 0down -2Position on itch.io's Top rated · #horror chart across 38 readings: slipping, #33 to #35 (best #33, worst #35).
Top rated · #no-aiposition 48unchanged 0down -1Position on itch.io's Top rated · #no-ai chart across 38 readings: slipping, #47 to #48 (best #47, worst #48).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.85 / 5

Last devlog 2021-09-21 — 1851 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.