Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

5 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for BURNOUT, 5 daysLead and lag over 5 days, 2026-10-14 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 6 throughout, no change at all.100%50%0%Oct 14Oct 18Ratings

Each line is scaled to its own change across these 5 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 14 to Oct 18

  • Ratings — people finished and cared6 to 6unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for BURNOUT across the charted window
DayRatings
Oct 146
Oct 156
Oct 166
Oct 176
Oct 186
What the platform publishes

Counters

Read 2026-10-18
Current counters for BURNOUT, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion6no comparable reading seven days backno comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed BURNOUT
ChartNow7d30dHistory
Newestposition 6,884not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 5 readings: slipping, #477 to #6884 (best #477, worst #6884).
New & popularposition 7,178not listed seven days agonot listed thirty days agoPosition on itch.io's New & popular chart across 6 readings: slipping, #204 to #7178 (best #204, worst #7178).
On 4 tag charts
Tag charts: where itch.io's own charts have placed BURNOUT
ChartNow7d30dHistory
Top rated · #combosposition 53not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #combos chart across 5 readings: holding, #53 to #53 (best #53, worst #53).
Top rated · #score-attackposition 168not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #score-attack chart across 5 readings: climbing, #174 to #168 (best #168, worst #174).
Top rated · #card-gameposition 598not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #card-game chart across 5 readings: slipping, #581 to #598 (best #580, worst #602).
Top rated · #minimalistposition 993not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #minimalist chart across 5 readings: slipping, #989 to #993 (best #983, worst #999).
Everything else we hold

Activity and where to go next

First seen by us
2026-10-12
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-10-12. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.