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Birdcage Pandemonium

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

17 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Birdcage Pandemonium, 17 daysLead and lag over 17 days, 2026-10-01 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 8 to 12, up 4, most of that change came early in the window.100%50%0%Oct 1Oct 17Ratings

Each line is scaled to its own change across these 17 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 1 to Oct 17

  • Ratings — people finished and cared8 to 12up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Birdcage Pandemonium across the charted window
DayRatings
Oct 18
Oct 211
Oct 311
Oct 411
Oct 511
Oct 612
Oct 712
Oct 812
Oct 912
Oct 1012
Oct 1112
Oct 1212
Oct 1312
Oct 1412
Oct 1512
Oct 1612
Oct 1712
What the platform publishes

Counters

Read 2026-10-17
Current counters for Birdcage Pandemonium, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion12unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Birdcage Pandemonium
ChartNow7d30dHistory
Newestposition 7,076not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 7 readings: slipping, #1003 to #7076 (best #1003, worst #7076).
New & popularposition 7,162down -6,649not listed thirty days agoPosition on itch.io's New & popular chart across 10 readings: slipping, #97 to #7162 (best #97, worst #7162).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Birdcage Pandemonium
ChartNow7d30dHistory
Top rated · #yandereposition 331down -7not listed thirty days agoPosition on itch.io's Top rated · #yandere chart across 17 readings: climbing, #405 to #331 (best #322, worst #405).
Top rated · #yuriposition 443down -2not listed thirty days agoPosition on itch.io's Top rated · #yuri chart across 17 readings: climbing, #617 to #443 (best #439, worst #617).
Top rated · #darkposition 765down -2not listed thirty days agoPosition on itch.io's Top rated · #dark chart across 17 readings: climbing, #1433 to #765 (best #760, worst #1433).
Top rated · #animeposition 835down -5not listed thirty days agoPosition on itch.io's Top rated · #anime chart across 13 readings: climbing, #901 to #835 (best #826, worst #904).
Top rated · #atmosphericposition 2,166down -23not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 13 readings: climbing, #2392 to #2166 (best #2138, worst #2392).
Top rated · #horrorposition 3,130up +27not listed thirty days agoPosition on itch.io's Top rated · #horror chart across 9 readings: climbing, #3162 to #3130 (best #3095, worst #3164).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-30
Price
free
Average rating
4.75 / 5

No devlog has been posted since we started watching on 2026-09-30. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.