Velocity

0.000

Four Horsemen Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Four Horsemen, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 95 throughout, no change at all.100%50%0%Sep 17Oct 16Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 17 to Oct 16

  • Ratings — people finished and cared95 to 95unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Four Horsemen across the charted window
DayRatings
Sep 1795
Sep 1895
Sep 1995
Sep 2095
Sep 2195
Sep 2295
Sep 2395
Sep 2495
Sep 2595
Sep 2695
Sep 2795
Sep 2895
Sep 2995
Sep 3095
Oct 195
Oct 295
Oct 395
Oct 495
Oct 595
Oct 695
Oct 795
Oct 895
Oct 995
Oct 1095
Oct 1195
Oct 1295
Oct 1395
Oct 1495
Oct 1595
Oct 1695
What the platform publishes

Counters

Read 2026-10-16
Current counters for Four Horsemen, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion95unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Four Horsemen
ChartNow7d30dHistory
Top sellers · Visual Novelposition 727up +2down -53Position on itch.io's Top sellers · Visual Novel chart across 47 readings: slipping, #676 to #727 (best #670, worst #731).

All of itch.io

All of itch.io: where itch.io's own charts have placed Four Horsemen
ChartNow7d30dHistory
Top sellersposition 5,010down -196down -353Position on itch.io's Top sellers chart across 57 readings: slipping, #4652 to #5010 (best #4522, worst #5010).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Four Horsemen
ChartNow7d30dHistory
Top rated · #coming-of-ageposition 67unchanged 0unchanged 0Position on itch.io's Top rated · #coming-of-age chart across 40 readings: holding, #67 to #67 (best #67, worst #67).
Top rated · #alternate-historyposition 72up +1down -1Position on itch.io's Top rated · #alternate-history chart across 57 readings: slipping, #69 to #72 (best #69, worst #73).
Top rated · #craftingposition 93down -1down -2Position on itch.io's Top rated · #crafting chart across 40 readings: slipping, #91 to #93 (best #90, worst #93).
Top rated · #life-simulationposition 155down -1down -2Position on itch.io's Top rated · #life-simulation chart across 38 readings: slipping, #153 to #155 (best #153, worst #155).
Top rated · #colorfulposition 438down -1down -7Position on itch.io's Top rated · #colorful chart across 40 readings: slipping, #428 to #438 (best #428, worst #438).
Top rated · #meaningful-choicesposition 446down -5down -12Position on itch.io's Top rated · #meaningful-choices chart across 38 readings: slipping, #435 to #446 (best #434, worst #446).
Top rated · #renpyposition 946down -16down -35Position on itch.io's Top rated · #renpy chart across 38 readings: slipping, #902 to #946 (best #902, worst #946).
Top rated · #multiple-endingsposition 1,195down -3down -40Position on itch.io's Top rated · #multiple-endings chart across 38 readings: slipping, #1149 to #1195 (best #1149, worst #1195).
Top rated · #story-richposition 2,118down -5down -44Position on itch.io's Top rated · #story-rich chart across 25 readings: slipping, #2058 to #2118 (best #2058, worst #2118).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.15 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.