Velocity

0.000

No Players Online Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (1,006 throughout); ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for No Players Online, 30 daysLead and lag over 30 days, 2026-09-17 to 2026-10-16, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,006 throughout, no change at all. Ratings: 869 to 870, up 1, most of that change came late in the window.100%50%0%-100%Sep 17Oct 16CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 17 to Oct 16

  • Comments — people are talking1,006 to 1,006unchanged 0
  • Ratings — people finished and cared869 to 870up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for No Players Online across the charted window
DayCommentsRatings
Sep 171,006869
Sep 181,006869
Sep 191,006869
Sep 201,006869
Sep 211,006869
Sep 221,006868
Sep 231,006868
Sep 241,006868
Sep 251,006868
Sep 261,006868
Sep 271,006868
Sep 281,006868
Sep 291,006868
Sep 301,006868
Oct 11,006868
Oct 21,006868
Oct 31,006868
Oct 41,006869
Oct 51,006869
Oct 61,006869
Oct 71,006869
Oct 81,006869
Oct 91,006869
Oct 101,006869
Oct 111,006869
Oct 121,006869
Oct 131,006869
Oct 141,006870
Oct 151,006870
Oct 161,006870
What the platform publishes

Counters

Read 2026-10-17
Current counters for No Players Online, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,006unchanged 0unchanged 0
Ratings conversion870up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed No Players Online
ChartNow7d30dHistory
Top rated · Shooterposition 35down -1down -1Position on itch.io's Top rated · Shooter chart across 50 readings: holding, #35 to #35 (best #33, worst #35).
Top rated · Simulationposition 117down -1down -3Position on itch.io's Top rated · Simulation chart across 50 readings: slipping, #112 to #117 (best #112, worst #117).
Top sellers · Shooterposition 171down -27down -43Position on itch.io's Top sellers · Shooter chart across 50 readings: slipping, #134 to #171 (best #113, worst #171).
Top sellers · Simulationposition 304down -20down -50Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #240 to #304 (best #240, worst #304).

All of itch.io

All of itch.io: where itch.io's own charts have placed No Players Online
ChartNow7d30dHistory
Top ratedposition 1,261unchanged 0down -28Position on itch.io's Top rated chart across 59 readings: slipping, #1229 to #1261 (best #1227, worst #1262).
Top sellersposition 2,685down -305down -394Position on itch.io's Top sellers chart across 59 readings: slipping, #2330 to #2685 (best #2140, worst #2685).
On 10 tag charts
Tag charts: where itch.io's own charts have placed No Players Online
ChartNow7d30dHistory
Top rated · #fpsposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #fps chart across 39 readings: slipping, #11 to #12 (best #11, worst #12).
Top rated · #low-polyposition 24up +2up +1Position on itch.io's Top rated · #low-poly chart across 39 readings: climbing, #26 to #24 (best #24, worst #26).
Top rated · #walking-simulatorposition 28up +1unchanged 0Position on itch.io's Top rated · #walking-simulator chart across 39 readings: climbing, #29 to #28 (best #28, worst #29).
Top rated · #spookyposition 31unchanged 0unchanged 0Position on itch.io's Top rated · #spooky chart across 39 readings: holding, #31 to #31 (best #31, worst #31).
Top rated · #3dposition 100up +2down -2Position on itch.io's Top rated · #3d chart across 59 readings: slipping, #99 to #100 (best #98, worst #102).
Top rated · #narrativeposition 102unchanged 0down -4Position on itch.io's Top rated · #narrative chart across 39 readings: slipping, #98 to #102 (best #98, worst #102).
Top rated · #retroposition 114up +1down -2Position on itch.io's Top rated · #retro chart across 39 readings: slipping, #112 to #114 (best #111, worst #115).
Top rated · #atmosphericposition 166up +1down -3Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #163 to #166 (best #161, worst #167).
Top rated · #shortposition 222unchanged 0down -4Position on itch.io's Top rated · #short chart across 39 readings: slipping, #217 to #222 (best #217, worst #223).
Top rated · #horrorposition 307down -1down -6Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #299 to #307 (best #296, worst #308).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.50 / 5

Last devlog 2025-10-08 — 374 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.