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Hyperdyne Side Arms MD

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Hyperdyne Side Arms MD, 14 daysLead and lag over 14 days, 2026-10-04 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 4 to 6, up 2, the change came at a steady pace.100%50%0%Oct 4Oct 17Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 4 to Oct 17

  • Ratings — people finished and cared4 to 6up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Hyperdyne Side Arms MD across the charted window
DayRatings
Oct 44
Oct 54
Oct 65
Oct 85
Oct 105
Oct 115
Oct 125
Oct 135
Oct 145
Oct 155
Oct 166
Oct 176
What the platform publishes

Counters

Read 2026-10-17
Current counters for Hyperdyne Side Arms MD, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion6up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Hyperdyne Side Arms MD
ChartNow7d30dHistory
Newestposition 6,954not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 7 readings: slipping, #625 to #6954 (best #625, worst #6954).
New & popularposition 7,061down -6,540not listed thirty days agoPosition on itch.io's New & popular chart across 11 readings: slipping, #107 to #7061 (best #94, worst #7061).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Hyperdyne Side Arms MD
ChartNow7d30dHistory
Top rated · #spritesposition 102up +22not listed thirty days agoPosition on itch.io's Top rated · #sprites chart across 12 readings: climbing, #174 to #102 (best #102, worst #174).
Top rated · #shoot-em-upposition 474not listed seven days agonot listed thirty days ago
Top rated · #ai-generatedposition 643not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-10-02
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-10-02. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.