itch.ioRank 10272026-10-11

DEATHTROOPERS - The Outpost1€

Open on itch.io

Velocity

0.000

DEATHTROOPERS - The Outpost Velocity, last 14 days: falling across 14 days, 0.02 to 0.00 (low -0.02, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for DEATHTROOPERS - The Outpost, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 47 to 48, up 1, most of that change came early in the window.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared47 to 48up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for DEATHTROOPERS - The Outpost across the charted window
DayRatings
Sep 1247
Sep 1347
Sep 1447
Sep 1547
Sep 1647
Sep 1747
Sep 1847
Sep 1947
Sep 2047
Sep 2147
Sep 2247
Sep 2347
Sep 2448
Sep 2548
Sep 2648
Sep 2748
Sep 2848
Sep 2948
Sep 3048
Oct 148
Oct 248
Oct 348
Oct 448
Oct 548
Oct 648
Oct 748
Oct 848
Oct 948
Oct 1048
Oct 1148
What the platform publishes

Counters

Read 2026-10-11
Current counters for DEATHTROOPERS - The Outpost, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion48unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed DEATHTROOPERS - The Outpost
ChartNow7d30dHistory
Top sellers · Shooterposition 17down -10down -13Position on itch.io's Top sellers · Shooter chart across 44 readings: slipping, #7 to #17 (best #3, worst #87).
Top rated · Shooterposition 965unchanged 0up +6Position on itch.io's Top rated · Shooter chart across 44 readings: climbing, #968 to #965 (best #961, worst #978).

All of itch.io

All of itch.io: where itch.io's own charts have placed DEATHTROOPERS - The Outpost
ChartNow7d30dHistory
Top sellersposition 315down -231down -198Position on itch.io's Top sellers chart across 53 readings: slipping, #140 to #315 (best #71, worst #1396).
On 3 tag charts
Tag charts: where itch.io's own charts have placed DEATHTROOPERS - The Outpost
ChartNow7d30dHistory
Top rated · #zombiesposition 136down -1unchanged 0Position on itch.io's Top rated · #zombies chart across 33 readings: slipping, #135 to #136 (best #134, worst #137).
Top rated · #monstersposition 364down -2up +3Position on itch.io's Top rated · #monsters chart across 33 readings: climbing, #367 to #364 (best #360, worst #367).
Top rated · #survivalposition 971down -5down -5Position on itch.io's Top rated · #survival chart across 29 readings: slipping, #962 to #971 (best #959, worst #981).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.23 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.