Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Feastfall, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 17 to 18, up 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared17 to 18up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Feastfall across the charted window
DayRatings
Sep 1817
Sep 1917
Sep 2017
Sep 2117
Sep 2217
Sep 2317
Sep 2417
Sep 2517
Sep 2617
Sep 2717
Sep 2817
Sep 2917
Sep 3017
Oct 117
Oct 217
Oct 317
Oct 417
Oct 517
Oct 617
Oct 717
Oct 817
Oct 917
Oct 1017
Oct 1117
Oct 1218
Oct 1318
Oct 1418
Oct 1518
Oct 1618
Oct 1718
What the platform publishes

Counters

Read 2026-10-17
Current counters for Feastfall, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion18up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Feastfall
ChartNow7d30dHistory
Top rated · Strategyposition 572down -247down -222Position on itch.io's Top rated · Strategy chart across 43 readings: climbing, #973 to #572 (best #315, worst #973).
Top rated · Simulationposition 729up +12up +135Position on itch.io's Top rated · Simulation chart across 35 readings: climbing, #985 to #729 (best #719, worst #985).

All of itch.io

All of itch.io: where itch.io's own charts have placed Feastfall
ChartNow7d30dHistory
Newestposition 7,114down -4,855not listed thirty days agoPosition on itch.io's Newest chart across 8 readings: slipping, #2259 to #7114 (best #2259, worst #7114).
New & popularposition 7,164down -5,443not listed thirty days agoPosition on itch.io's New & popular chart across 14 readings: slipping, #21 to #7164 (best #21, worst #7164).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Feastfall
ChartNow7d30dHistory
Top rated · #score-attackposition 79down -34down -29Position on itch.io's Top rated · #score-attack chart across 39 readings: slipping, #67 to #79 (best #45, worst #79).
Top rated · #cookingposition 85down -33down -32Position on itch.io's Top rated · #cooking chart across 41 readings: slipping, #74 to #85 (best #51, worst #85).
Top rated · #deck-buildingposition 175down -70down -60Position on itch.io's Top rated · #deck-building chart across 41 readings: slipping, #154 to #175 (best #103, worst #175).
Top rated · #ai-generatedposition 211down -119down -112Position on itch.io's Top rated · #ai-generated chart across 46 readings: climbing, #523 to #211 (best #81, worst #527).
Top rated · #monstersposition 250down -87down -76Position on itch.io's Top rated · #monsters chart across 39 readings: slipping, #228 to #250 (best #161, worst #252).
Top rated · #card-gameposition 276down -121down -106Position on itch.io's Top rated · #card-game chart across 41 readings: slipping, #236 to #276 (best #154, worst #276).
Top rated · #roguelikeposition 564down -249down -225Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #473 to #564 (best #303, worst #564).
Top rated · #singleplayerposition 2,109up +23not listed thirty days agoPosition on itch.io's Top rated · #singleplayer chart across 19 readings: slipping, #2074 to #2109 (best #2074, worst #2164).
Top rated · #pixel-artposition 2,139down -7not listed thirty days agoPosition on itch.io's Top rated · #pixel-art chart across 19 readings: slipping, #2099 to #2139 (best #2099, worst #2139).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-01
Price
free
Average rating
4.67 / 5

No devlog has been posted since we started watching on 2026-09-01. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.