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TADC Connection

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for TADC Connection, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 9 to 10, up 1, most of that change came early in the window.100%50%0%Sep 19Oct 18Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Ratings — people finished and cared9 to 10up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for TADC Connection across the charted window
DayRatings
Sep 199
Sep 209
Sep 219
Sep 229
Sep 239
Sep 249
Sep 259
Sep 269
Sep 2710
Sep 2810
Sep 2910
Sep 3010
Oct 110
Oct 210
Oct 310
Oct 410
Oct 510
Oct 610
Oct 710
Oct 810
Oct 910
Oct 1010
Oct 1110
Oct 1210
Oct 1310
Oct 1410
Oct 1510
Oct 1610
Oct 1710
Oct 1810
What the platform publishes

Counters

Read 2026-10-18
Current counters for TADC Connection, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion10unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed TADC Connection
ChartNow7d30dHistory
Top sellers · Simulationposition 211not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Simulation chart across 7 readings: slipping, #75 to #211 (best #75, worst #211).
Top sellers · Adventureposition 511not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Adventure chart across 7 readings: slipping, #155 to #511 (best #155, worst #511).

All of itch.io

All of itch.io: where itch.io's own charts have placed TADC Connection
ChartNow7d30dHistory
Top sellersposition 2,292not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #687 to #2292 (best #687, worst #2292).
On 5 tag charts
Tag charts: where itch.io's own charts have placed TADC Connection
ChartNow7d30dHistory
Top rated · #virtual-realityposition 77unchanged 0up +27Position on itch.io's Top rated · #virtual-reality chart across 40 readings: climbing, #104 to #77 (best #77, worst #105).
Top rated · #charactersposition 83down -2not listed thirty days agoPosition on itch.io's Top rated · #characters chart across 7 readings: slipping, #80 to #83 (best #80, worst #83).
Top rated · #ai-generatedposition 410down -18up +40Position on itch.io's Top rated · #ai-generated chart across 59 readings: slipping, #401 to #410 (best #356, worst #464).
Top rated · #colorfulposition 503down -5up +120Position on itch.io's Top rated · #colorful chart across 42 readings: climbing, #613 to #503 (best #497, worst #631).
Top rated · #cuteposition 2,744not listed seven days agonot listed thirty days ago
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.50 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.