itch.ioRank 4092026-10-16

Soul Date

Open on itch.io

Velocity

+0.010

Soul Date Velocity, last 14 days: falling across 14 days, 0.02 to 0.01 (low -0.03, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Soul Date, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 179 to 200, up 21, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared179 to 200up +21
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Soul Date across the charted window
DayRatings
Sep 18179
Sep 19181
Sep 20183
Sep 21183
Sep 22184
Sep 23184
Sep 24184
Sep 25184
Sep 26185
Sep 27187
Sep 28188
Sep 29189
Sep 30189
Oct 1191
Oct 2191
Oct 3192
Oct 4193
Oct 5193
Oct 6193
Oct 7193
Oct 8194
Oct 9194
Oct 10194
Oct 11194
Oct 12195
Oct 13196
Oct 14198
Oct 15199
Oct 16200
Oct 17200
What the platform publishes

Counters

Read 2026-10-17
Current counters for Soul Date, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion200up +5up +29

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Soul Date
ChartNow7d30dHistory
Top sellers · Visual Novelposition 40up +19up +17Position on itch.io's Top sellers · Visual Novel chart across 50 readings: climbing, #52 to #40 (best #14, worst #165).
Top rated · Visual Novelposition 263up +4up +27Position on itch.io's Top rated · Visual Novel chart across 50 readings: climbing, #318 to #263 (best #263, worst #318).

All of itch.io

All of itch.io: where itch.io's own charts have placed Soul Date
ChartNow7d30dHistory
Top sellersposition 238up +190down -61Position on itch.io's Top sellers chart across 59 readings: slipping, #90 to #238 (best #38, worst #1244).
Top ratedposition 586up +9up +57Position on itch.io's Top rated chart across 59 readings: climbing, #758 to #586 (best #585, worst #793).
On 3 tag charts
Tag charts: where itch.io's own charts have placed Soul Date
ChartNow7d30dHistory
Top rated · #fantasyposition 86up +2up +15Position on itch.io's Top rated · #fantasy chart across 40 readings: climbing, #103 to #86 (best #86, worst #104).
Top rated · #pixel-artposition 119up +2up +22Position on itch.io's Top rated · #pixel-art chart across 39 readings: climbing, #150 to #119 (best #119, worst #153).
Top rated · #no-aiposition 264up +3up +22Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #299 to #264 (best #263, worst #307).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.92 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.