itch.ioRank 12652026-10-17

The Joylancer: Legendary Motor Knight [Early Access]$12

Open on itch.io

Velocity

0.000

The Joylancer: Legendary Motor Knight [Early Access] Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The Joylancer: Legendary Motor Knight [Early Access], 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 25 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared25 to 25unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Joylancer: Legendary Motor Knight [Early Access] across the charted window
DayRatings
Sep 1825
Sep 1925
Sep 2025
Sep 2125
Sep 2225
Sep 2325
Sep 2425
Sep 2525
Sep 2625
Sep 2725
Sep 2825
Sep 2925
Sep 3025
Oct 125
Oct 225
Oct 325
Oct 425
Oct 525
Oct 625
Oct 725
Oct 825
Oct 925
Oct 1025
Oct 1125
Oct 1225
Oct 1325
Oct 1425
Oct 1525
Oct 1625
Oct 1725
What the platform publishes

Counters

Read 2026-10-17
Current counters for The Joylancer: Legendary Motor Knight [Early Access], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion25unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The Joylancer: Legendary Motor Knight [Early Access]
ChartNow7d30dHistory
Top sellers · Platformerposition 262down -26down -17Position on itch.io's Top sellers · Platformer chart across 50 readings: slipping, #225 to #262 (best #40, worst #278).
Top sellers · Actionposition 441down -45down -67Position on itch.io's Top sellers · Action chart across 50 readings: slipping, #340 to #441 (best #71, worst #441).

All of itch.io

All of itch.io: where itch.io's own charts have placed The Joylancer: Legendary Motor Knight [Early Access]
ChartNow7d30dHistory
Top sellersposition 3,021down -275down -366Position on itch.io's Top sellers chart across 59 readings: slipping, #2658 to #3021 (best #777, worst #3021).
On 5 tag charts
Tag charts: where itch.io's own charts have placed The Joylancer: Legendary Motor Knight [Early Access]
ChartNow7d30dHistory
Top rated · #steampunkposition 47unchanged 0down -1Position on itch.io's Top rated · #steampunk chart across 39 readings: slipping, #46 to #47 (best #46, worst #47).
Top rated · #jumpingposition 129down -2down -2Position on itch.io's Top rated · #jumping chart across 39 readings: slipping, #127 to #129 (best #127, worst #129).
Top rated · #action-adventureposition 410down -3down -7Position on itch.io's Top rated · #action-adventure chart across 59 readings: slipping, #401 to #410 (best #400, worst #410).
Top rated · #gameboyposition 502not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #gameboy chart across 9 readings: slipping, #498 to #502 (best #498, worst #502).
Top rated · #8-bitposition 767down -6down -9Position on itch.io's Top rated · #8-bit chart across 59 readings: slipping, #756 to #767 (best #756, worst #767).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.16 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.