itch.ioRank 6152026-10-16
Don't eat the cashier!
Velocity
+0.005
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
The rungs are moving together.
By the average day in this window, comments had taken 38% of their change and ratings 42%. Neither is far enough ahead to read as leading.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.
Series — over Sep 17 to Oct 16
- Comments — people are talking1,191 to 1,217up +26
- Ratings — people finished and cared4,889 to 5,062up +173
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 17 | 1,191 0% | 4,889 0% |
| Sep 18 | 1,192 4% | 4,893 2% |
| Sep 19 | 1,193 8% | 4,898 5% |
| Sep 20 | 1,193 8% | 4,898 5% |
| Sep 21 | 1,195 15% | 4,906 10% |
| Sep 22 | 1,195 15% | 4,906 10% |
| Sep 23 | 1,190 -4% | 4,913 14% |
| Sep 24 | 1,191 0% | 4,919 17% |
| Sep 25 | 1,192 4% | 4,924 20% |
| Sep 26 | 1,194 12% | 4,929 23% |
| Sep 27 | 1,195 15% | 4,932 25% |
| Sep 28 | 1,196 19% | 4,936 27% |
| Sep 29 | 1,197 23% | 4,936 27% |
| Sep 30 | 1,198 27% | 4,943 31% |
| Oct 1 | 1,199 31% | 4,949 35% |
| Oct 2 | 1,200 35% | 4,952 36% |
| Oct 3 | 1,201 38% | 4,958 40% |
| Oct 4 | 1,202 42% | 4,969 46% |
| Oct 5 | 1,204 50% | 4,977 51% |
| Oct 6 | 1,204 50% | 4,982 54% |
| Oct 7 | 1,204 50% | 4,989 58% |
| Oct 8 | 1,204 50% | 4,995 61% |
| Oct 9 | 1,204 50% | 5,001 65% |
| Oct 10 | 1,208 65% | 5,011 71% |
| Oct 11 | 1,212 81% | 5,024 78% |
| Oct 12 | 1,213 85% | 5,035 84% |
| Oct 13 | 1,214 88% | 5,043 89% |
| Oct 14 | 1,214 88% | 5,052 94% |
| Oct 15 | 1,215 92% | 5,060 99% |
| Oct 16 | 1,217 100% | 5,062 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 1,217 | up +13 | up +26 |
| Ratings conversion | 5,062 | up +60 | up +176 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Visual Novel | position 6 | unchanged 0 | unchanged 0 | |
| Top sellers · Visual Novel | position 11 | up +6 | up +7 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 7 | unchanged 0 | unchanged 0 | |
| Top sellers | position 66 | down -2 | down -12 |
On 9 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #2d | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #female-protagonist | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #creepy | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #dating-sim | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #interactive-fiction | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #monsters | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #otome | position 4 | unchanged 0 | unchanged 0 | |
| Top rated · #romance | position 5 | unchanged 0 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.92 / 5
Last devlog 2025-10-12 — 369 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.