itch.ioRank 21752026-10-16

I.RULE

Open on itch.io

Velocity

-0.008

I.RULE Velocity, last 14 days: falling across 14 days, -0.01 to -0.01 (low -0.01, high -0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for I.RULE, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 484 to 498, up 14, most of that change came early in the window.107%100%50%0%-7%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared484 to 498up +14
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for I.RULE across the charted window
DayRatings
Sep 18484
Sep 19483
Sep 20484
Sep 21485
Sep 22489
Sep 23489
Sep 24490
Sep 25491
Sep 26491
Sep 27492
Sep 28493
Sep 29495
Sep 30496
Oct 1496
Oct 2496
Oct 3497
Oct 4498
Oct 5499
Oct 6499
Oct 7499
Oct 8499
Oct 9499
Oct 10497
Oct 11498
Oct 12498
Oct 13498
Oct 14498
Oct 15498
Oct 16498
Oct 17498
What the platform publishes

Counters

Read 2026-10-17
Current counters for I.RULE, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion498down -1up +15

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed I.RULE
ChartNow7d30dHistory
Top rated · Strategyposition 13unchanged 0unchanged 0Position on itch.io's Top rated · Strategy chart across 50 readings: holding, #13 to #13 (best #13, worst #13).
Top sellers · Strategyposition 162down -25down -36Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #120 to #162 (best #109, worst #162).

All of itch.io

All of itch.io: where itch.io's own charts have placed I.RULE
ChartNow7d30dHistory
Top ratedposition 249down -1up +12Position on itch.io's Top rated chart across 59 readings: climbing, #267 to #249 (best #240, worst #271).
Top sellersposition 2,884down -288down -374Position on itch.io's Top sellers chart across 59 readings: slipping, #2514 to #2884 (best #2339, worst #2884).
On 4 tag charts
Tag charts: where itch.io's own charts have placed I.RULE
ChartNow7d30dHistory
Top rated · #tower-defenseposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #tower-defense chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #fangameposition 7down -1up +1Position on itch.io's Top rated · #fangame chart across 40 readings: climbing, #8 to #7 (best #6, worst #8).
Top rated · #rogueliteposition 10unchanged 0up +1Position on itch.io's Top rated · #roguelite chart across 39 readings: climbing, #11 to #10 (best #10, worst #11).
Top rated · #roguelikeposition 11unchanged 0up +1Position on itch.io's Top rated · #roguelike chart across 39 readings: climbing, #12 to #11 (best #11, worst #12).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.87 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.