Velocity

-1.000

Abattlacus Velocity, last 14 days: falling across 7 days, 0.61 to -1.00 (low -1.00, high 0.61).

Confidence 10%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. None of its three counters had a measurable acceleration. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Abattlacus, 14 daysLead and lag over 14 days, 2026-10-20 to 2026-11-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 5 to 90, up 85, most of that change came early in the window.100%50%0%Oct 20Nov 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 20 to Nov 2

  • Ratings — people finished and cared5 to 90up +85
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Abattlacus across the charted window
DayRatings
Oct 205
Oct 2129
Oct 2234
Oct 2340
Oct 2451
Oct 2564
Oct 2672
Oct 2777
Oct 2881
Oct 2986
Oct 3089
Oct 3189
Nov 189
Nov 290
What the platform publishes

Counters

Read 2026-11-02
Current counters for Abattlacus, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion90up +18no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Abattlacus
ChartNow7d30dHistory
Top sellers · Strategyposition 155not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Strategy chart across 7 readings: slipping, #43 to #155 (best #43, worst #155).
Top rated · Strategyposition 248up +27not listed thirty days agoPosition on itch.io's Top rated · Strategy chart across 13 readings: slipping, #188 to #248 (best #150, worst #328).

All of itch.io

All of itch.io: where itch.io's own charts have placed Abattlacus
ChartNow7d30dHistory
Top ratedposition 5,077not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated chart across 3 readings: slipping, #4870 to #5077 (best #4006, worst #5077).
Top sellersposition 5,921not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #889 to #5921 (best #889, worst #5921).
New & popularposition 6,589down -6,576not listed thirty days agoPosition on itch.io's New & popular chart across 13 readings: slipping, #94 to #6589 (best #8, worst #6589).
Newestposition 7,154not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 7 readings: slipping, #1532 to #7154 (best #36, worst #7154).
On 12 tag charts
Tag charts: where itch.io's own charts have placed Abattlacus
ChartNow7d30dHistory
Top rated · #ludum-dare-60position 7unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #ludum-dare-60 chart across 14 readings: holding, #7 to #7 (best #1, worst #7).
Top rated · #auto-battlerposition 23unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #auto-battler chart across 14 readings: climbing, #133 to #23 (best #12, worst #133).
Top rated · #proceduralposition 65not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #procedural chart across 2 readings: climbing, #753 to #65 (best #65, worst #753).
Top rated · #managementposition 69up +15not listed thirty days agoPosition on itch.io's Top rated · #management chart across 13 readings: slipping, #50 to #69 (best #41, worst #88).
Top rated · #deck-buildingposition 86up +10not listed thirty days agoPosition on itch.io's Top rated · #deck-building chart across 12 readings: slipping, #52 to #86 (best #52, worst #106).
Top rated · #idleposition 99up +17not listed thirty days agoPosition on itch.io's Top rated · #idle chart across 14 readings: climbing, #982 to #99 (best #64, worst #982).
Top rated · #turn-basedposition 103up +18not listed thirty days agoPosition on itch.io's Top rated · #turn-based chart across 12 readings: slipping, #78 to #103 (best #61, worst #137).
Top rated · #incrementalposition 115up +18not listed thirty days agoPosition on itch.io's Top rated · #incremental chart across 13 readings: slipping, #86 to #115 (best #75, worst #141).
Top rated · #ludum-dareposition 117up +15not listed thirty days agoPosition on itch.io's Top rated · #ludum-dare chart across 13 readings: slipping, #88 to #117 (best #71, worst #144).
Top rated · #rogueliteposition 142up +24not listed thirty days agoPosition on itch.io's Top rated · #roguelite chart across 12 readings: slipping, #108 to #142 (best #81, worst #185).
Top rated · #roguelikeposition 243up +49not listed thirty days agoPosition on itch.io's Top rated · #roguelike chart across 12 readings: slipping, #193 to #243 (best #144, worst #318).
Top rated · #no-aiposition 2,118not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 3 readings: climbing, #2394 to #2118 (best #1820, worst #2394).
Everything else we hold

Activity and where to go next

First seen by us
2026-10-20
Price
free
Average rating
4.57 / 5

No devlog has been posted since we started watching on 2026-10-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.