Velocity

+0.002

CreepyDates Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Ratings are running ahead of comments.

By the average day in this window, comments had taken 38% of their change and ratings 49%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.

Lead and lag for CreepyDates, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Ratings are running ahead of comments. Furthest apart on 2026-09-24, 29 points between ratings and comments. Comments: 2,602 to 2,659, up 57, most of that change came late in the window. Ratings: 1,932 to 2,018, up 86, the change came at a steady pace.100%50%0%-14%Sep 18Oct 1729 pts apartCommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking2,602 to 2,659up +57
  • Ratings — people finished and cared1,932 to 2,018up +86
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for CreepyDates across the charted window
DayCommentsRatings
Sep 182,6021,932
Sep 192,6031,937
Sep 202,6061,942
Sep 212,6061,942
Sep 222,6081,939
Sep 232,5941,941
Sep 242,5961,948
Sep 252,5991,951
Sep 262,6021,957
Sep 272,6051,957
Sep 282,6081,959
Sep 292,6101,961
Sep 302,6121,963
Oct 12,6181,970
Oct 22,6221,973
Oct 32,6251,973
Oct 42,6271,976
Oct 52,6311,979
Oct 62,6351,984
Oct 72,6351,989
Oct 82,6361,991
Oct 92,6361,992
Oct 102,6381,997
Oct 112,6392,003
Oct 122,6482,007
Oct 132,6502,011
Oct 142,6522,012
Oct 152,6522,015
Oct 162,6562,016
Oct 172,6592,018
What the platform publishes

Counters

Read 2026-10-17
Current counters for CreepyDates, with their 7- and 30-day changes
CounterNow7d30d
Comments intent2,659up +20up +62
Ratings conversion2,018up +23up +86

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed CreepyDates
ChartNow7d30dHistory
Top rated · Visual Novelposition 37unchanged 0up +1Position on itch.io's Top rated · Visual Novel chart across 50 readings: climbing, #38 to #37 (best #36, worst #38).
Top sellers · Visual Novelposition 50up +75up +28Position on itch.io's Top sellers · Visual Novel chart across 50 readings: climbing, #73 to #50 (best #33, worst #351).

All of itch.io

All of itch.io: where itch.io's own charts have placed CreepyDates
ChartNow7d30dHistory
Top ratedposition 65unchanged 0up +3Position on itch.io's Top rated chart across 59 readings: climbing, #68 to #65 (best #64, worst #68).
Top sellersposition 309up +708up +223Position on itch.io's Top sellers chart across 59 readings: slipping, #87 to #309 (best #87, worst #2722).
On 8 tag charts
Tag charts: where itch.io's own charts have placed CreepyDates
ChartNow7d30dHistory
Top rated · #creepypastaposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #creepypasta chart across 41 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #point-and-clickposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #point-and-click chart across 39 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #multiple-endingsposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #multiple-endings chart across 39 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #comedyposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #comedy chart across 41 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #otomeposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #otome chart across 39 readings: holding, #13 to #13 (best #12, worst #13).
Top rated · #dating-simposition 20unchanged 0up +1Position on itch.io's Top rated · #dating-sim chart across 41 readings: climbing, #21 to #20 (best #19, worst #21).
Top rated · #no-aiposition 28unchanged 0up +2Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #29 to #28 (best #27, worst #30).
Top rated · #romanceposition 29unchanged 0up +2Position on itch.io's Top rated · #romance chart across 39 readings: climbing, #31 to #29 (best #28, worst #31).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.82 / 5

Last devlog 2026-05-15 — 155 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.