Velocity

0.000

Swarmslam Demo Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Swarmslam Demo, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 50 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared50 to 50unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Swarmslam Demo across the charted window
DayRatings
Sep 1850
Sep 1950
Sep 2050
Sep 2150
Sep 2250
Sep 2350
Sep 2450
Sep 2550
Sep 2650
Sep 2750
Sep 2850
Sep 2950
Sep 3050
Oct 150
Oct 250
Oct 350
Oct 450
Oct 550
Oct 650
Oct 750
Oct 850
Oct 950
Oct 1050
Oct 1150
Oct 1250
Oct 1350
Oct 1450
Oct 1550
Oct 1650
Oct 1750
What the platform publishes

Counters

Read 2026-10-17
Current counters for Swarmslam Demo, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion50unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Swarmslam Demo
ChartNow7d30dHistory
Top sellers · Strategyposition 87not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Strategy chart across 7 readings: slipping, #30 to #87 (best #30, worst #87).
Top sellers · Otherposition 119not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Other chart across 7 readings: slipping, #32 to #119 (best #32, worst #119).
Top rated · Strategyposition 632down -1down -19Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #560 to #632 (best #560, worst #632).
Top rated · Otherposition 987not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Other chart across 7 readings: slipping, #986 to #987 (best #986, worst #987).

All of itch.io

All of itch.io: where itch.io's own charts have placed Swarmslam Demo
ChartNow7d30dHistory
Top sellersposition 3,512not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #769 to #3512 (best #769, worst #3512).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Swarmslam Demo
ChartNow7d30dHistory
Top rated · #tycoonposition 25down -2down -2Position on itch.io's Top rated · #tycoon chart across 39 readings: slipping, #23 to #25 (best #23, worst #25).
Top rated · #economyposition 37down -1down -1Position on itch.io's Top rated · #economy chart across 41 readings: slipping, #35 to #37 (best #35, worst #37).
Top rated · #idleposition 228down -7down -24Position on itch.io's Top rated · #idle chart across 39 readings: slipping, #204 to #228 (best #203, worst #228).
Top rated · #ai-generatedposition 248down -17down -43Position on itch.io's Top rated · #ai-generated chart across 58 readings: slipping, #190 to #248 (best #175, worst #248).
Top rated · #incrementalposition 269down -9down -24Position on itch.io's Top rated · #incremental chart across 39 readings: slipping, #241 to #269 (best #241, worst #269).
Top rated · #cozyposition 539down -6down -25Position on itch.io's Top rated · #cozy chart across 41 readings: slipping, #513 to #539 (best #513, worst #539).
Top rated · #experimentalposition 584down -6down -15Position on itch.io's Top rated · #experimental chart across 40 readings: slipping, #565 to #584 (best #565, worst #584).
Top rated · #casualposition 949down -16down -25Position on itch.io's Top rated · #casual chart across 41 readings: slipping, #921 to #949 (best #920, worst #949).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.40 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.