Velocity

-0.001

Slide in the woods Velocity, last 14 days: falling across 14 days, 0.01 to -0.00 (low -0.00, high 0.01).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-15. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments fell by 8; ratings fell by 1. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Slide in the woods, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 2,236 to 2,228, down 8, most of that change came early in the window. Ratings: 1,418 to 1,417, down 1, most of that change came early in the window.300%100%50%0%-100%Sep 16Oct 15CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 16 to Oct 15

  • Comments — people are talking2,236 to 2,228down -8
  • Ratings — people finished and cared1,418 to 1,417down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Slide in the woods across the charted window
DayCommentsRatings
Sep 162,2361,418
Sep 172,2361,418
Sep 182,2381,418
Sep 192,2381,418
Sep 202,2391,419
Sep 212,2391,419
Sep 222,2391,415
Sep 232,2201,415
Sep 242,2211,416
Sep 252,2211,416
Sep 262,2211,416
Sep 272,2211,416
Sep 282,2211,416
Sep 292,2211,416
Sep 302,2221,416
Oct 12,2221,416
Oct 22,2221,417
Oct 32,2221,416
Oct 42,2221,416
Oct 52,2251,416
Oct 62,2261,416
Oct 72,2271,416
Oct 82,2271,417
Oct 92,2271,417
Oct 102,2271,416
Oct 112,2271,416
Oct 122,2281,418
Oct 132,2281,419
Oct 142,2281,417
Oct 152,2281,417
What the platform publishes

Counters

Read 2026-10-16
Current counters for Slide in the woods, with their 7- and 30-day changes
CounterNow7d30d
Comments intent2,228up +1down -7
Ratings conversion1,417unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Slide in the woods
ChartNow7d30dHistory
Top rated · Otherposition 54unchanged 0down -1Position on itch.io's Top rated · Other chart across 48 readings: slipping, #52 to #54 (best #52, worst #55).
Top sellers · Otherposition 91down -74down -41Position on itch.io's Top sellers · Other chart across 48 readings: slipping, #17 to #91 (best #17, worst #157).

All of itch.io

All of itch.io: where itch.io's own charts have placed Slide in the woods
ChartNow7d30dHistory
Top ratedposition 1,037up +5down -17Position on itch.io's Top rated chart across 58 readings: slipping, #990 to #1037 (best #988, worst #1044).
Top sellersposition 1,889down -1,572down -679Position on itch.io's Top sellers chart across 57 readings: slipping, #210 to #1889 (best #210, worst #2531).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Slide in the woods
ChartNow7d30dHistory
Top rated · #psxposition 17unchanged 0up +2Position on itch.io's Top rated · #psx chart across 37 readings: climbing, #18 to #17 (best #17, worst #19).
Top rated · #low-polyposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #low-poly chart across 37 readings: slipping, #17 to #18 (best #17, worst #19).
Top rated · #first-personposition 53unchanged 0unchanged 0Position on itch.io's Top rated · #first-person chart across 38 readings: holding, #53 to #53 (best #53, worst #54).
Top rated · #creepyposition 65unchanged 0up +1Position on itch.io's Top rated · #creepy chart across 39 readings: slipping, #64 to #65 (best #64, worst #67).
Top rated · #3dposition 78unchanged 0unchanged 0Position on itch.io's Top rated · #3d chart across 57 readings: slipping, #74 to #78 (best #74, worst #81).
Top rated · #atmosphericposition 133up +1down -2Position on itch.io's Top rated · #atmospheric chart across 55 readings: slipping, #127 to #133 (best #127, worst #136).
Top rated · #shortposition 176up +1down -3Position on itch.io's Top rated · #short chart across 37 readings: slipping, #172 to #176 (best #172, worst #179).
Top rated · #singleplayerposition 210up +4down -3Position on itch.io's Top rated · #singleplayer chart across 37 readings: slipping, #206 to #210 (best #206, worst #215).
Top rated · #horrorposition 241unchanged 0down -7Position on itch.io's Top rated · #horror chart across 37 readings: slipping, #233 to #241 (best #233, worst #243).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.46 / 5

Last devlog 2022-02-27 — 1692 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.