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Deep Space Exploitation$8.99

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Deep Space Exploitation, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 19 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared19 to 19unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Deep Space Exploitation across the charted window
DayRatings
Sep 1819
Sep 1919
Sep 2019
Sep 2119
Sep 2219
Sep 2319
Sep 2419
Sep 2519
Sep 2619
Sep 2719
Sep 2819
Sep 2919
Sep 3019
Oct 119
Oct 219
Oct 319
Oct 419
Oct 519
Oct 619
Oct 719
Oct 819
Oct 919
Oct 1019
Oct 1119
Oct 1219
Oct 1319
Oct 1419
Oct 1519
Oct 1619
Oct 1719
What the platform publishes

Counters

Read 2026-10-17
Current counters for Deep Space Exploitation, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion19unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Deep Space Exploitation
ChartNow7d30dHistory
Top sellers · Actionposition 308not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Action chart across 7 readings: slipping, #77 to #308 (best #77, worst #308).
Top rated · Actionposition 993down -2down -22Position on itch.io's Top rated · Action chart across 37 readings: slipping, #971 to #993 (best #971, worst #995).

All of itch.io

All of itch.io: where itch.io's own charts have placed Deep Space Exploitation
ChartNow7d30dHistory
Top sellersposition 2,311down -1,736not listed thirty days agoPosition on itch.io's Top sellers chart across 8 readings: slipping, #575 to #2311 (best #575, worst #2311).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Deep Space Exploitation
ChartNow7d30dHistory
Top rated · #space-simposition 19unchanged 0unchanged 0Position on itch.io's Top rated · #space-sim chart across 39 readings: climbing, #20 to #19 (best #19, worst #20).
Top rated · #managementposition 84up +1up +3Position on itch.io's Top rated · #management chart across 39 readings: climbing, #90 to #84 (best #84, worst #90).
Top rated · #spaceposition 145unchanged 0down -3Position on itch.io's Top rated · #space chart across 39 readings: climbing, #150 to #145 (best #142, worst #150).
Top rated · #indieposition 588down -11down -29Position on itch.io's Top rated · #indie chart across 39 readings: slipping, #581 to #588 (best #556, worst #602).
Top rated · #shortposition 2,012up +4not listed thirty days agoPosition on itch.io's Top rated · #short chart across 14 readings: slipping, #1976 to #2012 (best #1976, worst #2016).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
paid
Average rating
4.84 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.