itch.ioRank 15612026-10-15
Raide
Velocity
-0.001
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-15. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments did not move at all (191 throughout); ratings moved by 8, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 16 to Oct 15
- Comments — people are talking191 to 191unchanged 0
- Ratings — people finished and cared848 to 856up +8
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 16 | 191 0% | 848 0% |
| Sep 17 | 191 0% | 848 0% |
| Sep 18 | 191 0% | 848 0% |
| Sep 19 | 191 0% | 848 0% |
| Sep 20 | 191 0% | 848 0% |
| Sep 21 | 191 0% | 848 0% |
| Sep 22 | 191 0% | 849 13% |
| Sep 23 | 191 0% | 849 13% |
| Sep 24 | 191 0% | 850 25% |
| Sep 25 | 191 0% | 850 25% |
| Sep 26 | 191 0% | 850 25% |
| Sep 27 | 191 0% | 851 38% |
| Sep 28 | 191 0% | 851 38% |
| Sep 29 | 191 0% | 851 38% |
| Sep 30 | 191 0% | 851 38% |
| Oct 1 | 191 0% | 852 50% |
| Oct 2 | 191 0% | 852 50% |
| Oct 3 | 191 0% | 852 50% |
| Oct 4 | 191 0% | 853 63% |
| Oct 5 | 191 0% | 854 75% |
| Oct 6 | 191 0% | 854 75% |
| Oct 7 | 191 0% | 854 75% |
| Oct 8 | 191 0% | 855 88% |
| Oct 9 | 191 0% | 856 100% |
| Oct 10 | 191 0% | 856 100% |
| Oct 11 | 191 0% | 856 100% |
| Oct 12 | 191 0% | 856 100% |
| Oct 13 | 191 0% | 856 100% |
| Oct 14 | 191 0% | 856 100% |
| Oct 15 | 191 0% | 856 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 191 | unchanged 0 | unchanged 0 |
| Ratings conversion | 856 | up +1 | up +8 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Puzzle | position 18 | down -1 | down -1 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 135 | down -3 | unchanged 0 |
On 11 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #secrets | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #trains | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #mouse-only | position 3 | unchanged 0 | unchanged 0 | |
| Top rated · #cozy | position 6 | unchanged 0 | unchanged 0 | |
| Top rated · #short | position 16 | unchanged 0 | down -1 | |
| Top rated · #fantasy | position 20 | unchanged 0 | unchanged 0 | |
| Top rated · #pixel-art | position 26 | unchanged 0 | unchanged 0 | |
| Top rated · #singleplayer | position 29 | down -1 | unchanged 0 | |
| Top rated · #cute | position 31 | unchanged 0 | down -1 | |
| Top rated · #2d | position 42 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 57 | down -1 | down -1 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.85 / 5
Last devlog 2024-09-28 — 747 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.