Velocity

-0.001

Raide Velocity, last 14 days: falling across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-15. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (191 throughout); ratings moved by 8, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Raide, 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 191 throughout, no change at all. Ratings: 848 to 856, up 8, the change came at a steady pace.100%50%0%Sep 16Oct 15CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Comments — people are talking191 to 191unchanged 0
  • Ratings — people finished and cared848 to 856up +8
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Raide across the charted window
DayCommentsRatings
Sep 16191848
Sep 17191848
Sep 18191848
Sep 19191848
Sep 20191848
Sep 21191848
Sep 22191849
Sep 23191849
Sep 24191850
Sep 25191850
Sep 26191850
Sep 27191851
Sep 28191851
Sep 29191851
Sep 30191851
Oct 1191852
Oct 2191852
Oct 3191852
Oct 4191853
Oct 5191854
Oct 6191854
Oct 7191854
Oct 8191855
Oct 9191856
Oct 10191856
Oct 11191856
Oct 12191856
Oct 13191856
Oct 14191856
Oct 15191856
What the platform publishes

Counters

Read 2026-10-15
Current counters for Raide, with their 7- and 30-day changes
CounterNow7d30d
Comments intent191unchanged 0unchanged 0
Ratings conversion856up +1up +8

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Raide
ChartNow7d30dHistory
Top rated · Puzzleposition 18down -1down -1Position on itch.io's Top rated · Puzzle chart across 48 readings: slipping, #17 to #18 (best #16, worst #18).

All of itch.io

All of itch.io: where itch.io's own charts have placed Raide
ChartNow7d30dHistory
Top ratedposition 135down -3unchanged 0Position on itch.io's Top rated chart across 57 readings: slipping, #134 to #135 (best #132, worst #137).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Raide
ChartNow7d30dHistory
Top rated · #secretsposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #secrets chart across 37 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #trainsposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #trains chart across 37 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #mouse-onlyposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #mouse-only chart across 37 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #cozyposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #cozy chart across 39 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #shortposition 16unchanged 0down -1Position on itch.io's Top rated · #short chart across 37 readings: slipping, #15 to #16 (best #15, worst #16).
Top rated · #fantasyposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #fantasy chart across 38 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #pixel-artposition 26unchanged 0unchanged 0Position on itch.io's Top rated · #pixel-art chart across 37 readings: holding, #26 to #26 (best #26, worst #26).
Top rated · #singleplayerposition 29down -1unchanged 0Position on itch.io's Top rated · #singleplayer chart across 37 readings: holding, #29 to #29 (best #27, worst #30).
Top rated · #cuteposition 31unchanged 0down -1Position on itch.io's Top rated · #cute chart across 39 readings: slipping, #30 to #31 (best #30, worst #31).
Top rated · #2dposition 42unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 57 readings: holding, #42 to #42 (best #42, worst #43).
Top rated · #no-aiposition 57down -1down -1Position on itch.io's Top rated · #no-ai chart across 37 readings: slipping, #56 to #57 (best #55, worst #57).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.85 / 5

Last devlog 2024-09-28 — 747 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.