Velocity

+0.002

Security Booth Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-08. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Security Booth, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 615 to 614, down 1, most of that change came late in the window.100%50%0%-100%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared615 to 614down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Security Booth across the charted window
DayRatings
Sep 10615
Sep 11615
Sep 12615
Sep 13615
Sep 14615
Sep 15615
Sep 16616
Sep 17616
Sep 18616
Sep 19616
Sep 20616
Sep 21616
Sep 22615
Sep 23615
Sep 24615
Sep 25615
Sep 26615
Sep 27615
Sep 28615
Sep 29615
Sep 30615
Oct 1614
Oct 2614
Oct 3614
Oct 4614
Oct 5614
Oct 6614
Oct 7614
Oct 8614
Oct 9614
What the platform publishes

Counters

Read 2026-10-09
Current counters for Security Booth, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion614unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Security Booth
ChartNow7d30dHistory
Top sellers · Otherposition 182down -3down -2Position on itch.io's Top sellers · Other chart across 41 readings: slipping, #165 to #182 (best #155, worst #192).
Top rated · Otherposition 320up +2down -4Position on itch.io's Top rated · Other chart across 41 readings: slipping, #312 to #320 (best #312, worst #322).

All of itch.io

All of itch.io: where itch.io's own charts have placed Security Booth
ChartNow7d30dHistory
Top sellersposition 2,987up +1down -46Position on itch.io's Top sellers chart across 51 readings: slipping, #1713 to #2987 (best #1713, worst #3028).
Top ratedposition 5,561down -46down -178Position on itch.io's Top rated chart across 46 readings: slipping, #5088 to #5561 (best #5088, worst #5564).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Security Booth
ChartNow7d30dHistory
Top rated · #psxposition 134unchanged 0down -3Position on itch.io's Top rated · #psx chart across 30 readings: slipping, #130 to #134 (best #130, worst #135).
Top rated · #low-polyposition 157down -1down -3Position on itch.io's Top rated · #low-poly chart across 30 readings: slipping, #154 to #157 (best #153, worst #158).
Top rated · #creepyposition 348down -7down -8Position on itch.io's Top rated · #creepy chart across 32 readings: slipping, #338 to #348 (best #338, worst #348).
Top rated · #first-personposition 365down -10down -20Position on itch.io's Top rated · #first-person chart across 31 readings: slipping, #346 to #365 (best #345, worst #365).
Top rated · #psychological-horrorposition 409down -19down -37Position on itch.io's Top rated · #psychological-horror chart across 30 readings: slipping, #371 to #409 (best #371, worst #409).
Top rated · #3dposition 483down -9down -20Position on itch.io's Top rated · #3d chart across 50 readings: slipping, #447 to #483 (best #447, worst #483).
Top rated · #retroposition 589down -1down -14Position on itch.io's Top rated · #retro chart across 30 readings: slipping, #573 to #589 (best #570, worst #590).
Top rated · #shortposition 1,087down -12down -37Position on itch.io's Top rated · #short chart across 30 readings: slipping, #1050 to #1087 (best #1049, worst #1090).
Top rated · #horrorposition 1,208down -42down -86Position on itch.io's Top rated · #horror chart across 30 readings: slipping, #1123 to #1208 (best #1121, worst #1209).
Top rated · #singleplayerposition 1,323down -40down -82Position on itch.io's Top rated · #singleplayer chart across 30 readings: slipping, #1241 to #1323 (best #1240, worst #1323).
Top rated · #no-aiposition 2,339down -60down -156Position on itch.io's Top rated · #no-ai chart across 30 readings: slipping, #2179 to #2339 (best #2179, worst #2339).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.