itch.ioRank 10062026-10-16
Loving Decays [FULL GAME]
Velocity
+0.002
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 19, under its floor of 20; ratings moved by 57. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 24 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 24 to Oct 17
- Comments — people are talking199 to 218up +19
- Ratings — people finished and cared755 to 812up +57
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 24 | 199 0% | 755 0% |
| Sep 25 | 200 5% | 756 2% |
| Sep 26 | 202 16% | 758 5% |
| Sep 27 | 203 21% | 761 11% |
| Sep 28 | 205 32% | 764 16% |
| Sep 29 | 205 32% | 766 19% |
| Sep 30 | 205 32% | 771 28% |
| Oct 1 | 205 32% | 773 32% |
| Oct 2 | 206 37% | 775 35% |
| Oct 3 | 208 47% | 777 39% |
| Oct 4 | 208 47% | 777 39% |
| Oct 5 | 211 63% | 779 42% |
| Oct 6 | 211 63% | 782 47% |
| Oct 7 | 212 68% | 783 49% |
| Oct 8 | 212 68% | 784 51% |
| Oct 9 | 212 68% | 787 56% |
| Oct 10 | 212 68% | 791 63% |
| Oct 11 | 213 74% | 795 70% |
| Oct 12 | 214 79% | 802 82% |
| Oct 13 | 215 84% | 803 84% |
| Oct 14 | 215 84% | 805 88% |
| Oct 15 | 215 84% | 809 95% |
| Oct 16 | 217 95% | 810 96% |
| Oct 17 | 218 100% | 812 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 218 | up +5 | no comparable reading thirty days back |
| Ratings conversion | 812 | up +22 | up +70 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Visual Novel | position 67 | up +4 | up +8 | |
| Top sellers · Visual Novel | position 278 | down -86 | up +652 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 140 | up +10 | up +21 | |
| Top sellers | position 2,126 | down -852 | up +4,569 |
On 11 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #first-person | position 8 | unchanged 0 | unchanged 0 | |
| Top rated · #mystery | position 10 | up +2 | up +3 | |
| Top rated · #anime | position 15 | up +1 | up +1 | |
| Top rated · #yandere | position 15 | unchanged 0 | up +1 | |
| Top rated · #multiple-endings | position 16 | up +2 | up +3 | |
| Top rated · #amare | position 21 | unchanged 0 | up +1 | |
| Top rated · #otome | position 25 | unchanged 0 | up +3 | |
| Top rated · #dating-sim | position 36 | up +2 | not listed thirty days ago | |
| Top rated · #2d | position 44 | up +1 | up +7 | |
| Top rated · #romance | position 56 | up +2 | up +3 | |
| Top rated · #no-ai | position 60 | up +2 | up +6 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.86 / 5
Last devlog 2026-03-14 — 217 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.