Velocity

-0.005

Escape Line Velocity, last 14 days: falling across 14 days, 0.00 to -0.01 (low -0.01, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Escape Line, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 217 to 236, up 19, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared217 to 236up +19
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Escape Line across the charted window
DayRatings
Sep 18217
Sep 19217
Sep 20217
Sep 21217
Sep 22219
Sep 23219
Sep 24219
Sep 25219
Sep 26219
Sep 27220
Sep 28220
Sep 29221
Sep 30222
Oct 1222
Oct 2222
Oct 3223
Oct 4224
Oct 5226
Oct 6227
Oct 7227
Oct 8228
Oct 9229
Oct 10229
Oct 11231
Oct 12234
Oct 13235
Oct 14235
Oct 15235
Oct 16236
Oct 17236
What the platform publishes

Counters

Read 2026-10-17
Current counters for Escape Line, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion236up +6up +19

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Escape Line
ChartNow7d30dHistory
Top sellers · Visual Novelposition 279down -108down -107Position on itch.io's Top sellers · Visual Novel chart across 47 readings: slipping, #97 to #279 (best #97, worst #1006).
Top rated · Visual Novelposition 287up +15up +14Position on itch.io's Top rated · Visual Novel chart across 50 readings: climbing, #317 to #287 (best #287, worst #318).

All of itch.io

All of itch.io: where itch.io's own charts have placed Escape Line
ChartNow7d30dHistory
Top ratedposition 648up +37up +52Position on itch.io's Top rated chart across 59 readings: climbing, #817 to #648 (best #648, worst #817).
Top sellersposition 2,130down -961down -905Position on itch.io's Top sellers chart across 59 readings: slipping, #433 to #2130 (best #148, worst #6966).
New & popularposition 6,992down -6,541not listed thirty days agoPosition on itch.io's New & popular chart across 14 readings: slipping, #7 to #6992 (best #7, worst #6992).
Newestposition 7,123not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 6 readings: slipping, #3021 to #7123 (best #3021, worst #7123).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Escape Line
ChartNow7d30dHistory
Top rated · #monstersposition 21up +2up +2Position on itch.io's Top rated · #monsters chart across 39 readings: climbing, #24 to #21 (best #21, worst #24).
Top rated · #science-fictionposition 31up +3up +5Position on itch.io's Top rated · #science-fiction chart across 39 readings: climbing, #36 to #31 (best #31, worst #36).
Top rated · #yandereposition 54up +5up +6Position on itch.io's Top rated · #yandere chart across 39 readings: climbing, #59 to #54 (best #54, worst #63).
Top rated · #multiple-endingsposition 68up +2unchanged 0Position on itch.io's Top rated · #multiple-endings chart across 39 readings: climbing, #69 to #68 (best #68, worst #71).
Top rated · #fantasyposition 95up +8up +9Position on itch.io's Top rated · #fantasy chart across 40 readings: climbing, #106 to #95 (best #95, worst #106).
Top rated · #story-richposition 119up +2up +6Position on itch.io's Top rated · #story-rich chart across 39 readings: climbing, #127 to #119 (best #119, worst #128).
Top rated · #dating-simposition 140up +6up +7Position on itch.io's Top rated · #dating-sim chart across 41 readings: climbing, #149 to #140 (best #140, worst #151).
Top rated · #2dposition 167up +11up +13Position on itch.io's Top rated · #2d chart across 59 readings: climbing, #205 to #167 (best #167, worst #205).
Top rated · #no-aiposition 286up +16up +19Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #311 to #286 (best #286, worst #316).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.86 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.