Velocity

0.000

Where Winter Crows Go Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 60%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, topic views and ratings had a measurable acceleration on 2026-10-16. Comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, topic views moved by 260, under its floor of 500; ratings moved by 1, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Where Winter Crows Go, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Topic views: 8,593 to 8,853, up 260, most of that change came early in the window. Ratings: 1,380 to 1,381, up 1, most of that change came late in the window.100%50%0%-100%Sep 18Oct 17Topic viewsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Topic views — people are looking8,593 to 8,853up +260
  • Ratings — people finished and cared1,380 to 1,381up +1
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Where Winter Crows Go across the charted window
DayTopic viewsRatings
Sep 188,5931,380
Sep 198,6021,380
Sep 208,6161,380
Sep 218,6451,380
Sep 228,6611,379
Sep 238,6711,379
Sep 248,6751,379
Sep 258,6841,379
Sep 268,6971,379
Sep 278,7071,379
Sep 288,7151,379
Sep 298,7191,379
Sep 308,7331,379
Oct 18,7481,379
Oct 28,7591,381
Oct 38,7651,381
Oct 48,7691,381
Oct 58,7771,381
Oct 68,7821,381
Oct 78,7901,381
Oct 88,7971,381
Oct 98,8021,380
Oct 108,8081,379
Oct 118,8141,379
Oct 128,8171,379
Oct 138,8221,379
Oct 148,8331,379
Oct 158,8391,379
Oct 168,8461,380
Oct 178,8531,381
What the platform publishes

Counters

Read 2026-10-17
Current counters for Where Winter Crows Go, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture8,853up +44up +275
Ratings conversion1,381down -1down -1
Topic replies11unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Where Winter Crows Go
ChartNow7d30dHistory
Top sellers · Visual Novelposition 47up +9down -22Position on itch.io's Top sellers · Visual Novel chart across 50 readings: slipping, #28 to #47 (best #17, worst #94).
Top rated · Visual Novelposition 57unchanged 0down -1Position on itch.io's Top rated · Visual Novel chart across 50 readings: slipping, #55 to #57 (best #55, worst #57).

All of itch.io

All of itch.io: where itch.io's own charts have placed Where Winter Crows Go
ChartNow7d30dHistory
Top ratedposition 115unchanged 0down -1Position on itch.io's Top rated chart across 59 readings: slipping, #113 to #115 (best #113, worst #115).
Top sellersposition 292down -85down -219Position on itch.io's Top sellers chart across 59 readings: climbing, #515 to #292 (best #60, worst #515).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Where Winter Crows Go
ChartNow7d30dHistory
Top rated · #boys-loveposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #boys-love chart across 41 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #mysteryposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #mystery chart across 39 readings: holding, #8 to #8 (best #8, worst #8).
Top rated · #psychological-horrorposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #psychological-horror chart across 39 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #yandereposition 12unchanged 0unchanged 0Position on itch.io's Top rated · #yandere chart across 39 readings: holding, #12 to #12 (best #12, worst #12).
Top rated · #amareposition 17unchanged 0down -1Position on itch.io's Top rated · #amare chart across 58 readings: slipping, #15 to #17 (best #15, worst #17).
Top rated · #otomeposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #otome chart across 39 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #story-richposition 32unchanged 0unchanged 0Position on itch.io's Top rated · #story-rich chart across 39 readings: holding, #32 to #32 (best #32, worst #32).
Top rated · #dating-simposition 33unchanged 0down -1Position on itch.io's Top rated · #dating-sim chart across 41 readings: slipping, #32 to #33 (best #32, worst #33).
Top rated · #horrorposition 33unchanged 0down -1Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #32 to #33 (best #32, worst #33).
Top rated · #romanceposition 49unchanged 0down -1Position on itch.io's Top rated · #romance chart across 39 readings: slipping, #48 to #49 (best #48, worst #49).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.79 / 5
Community topics
9
Last community post
2026-08-19

Last devlog 2026-07-13 — 96 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.