Velocity

-0.001

last seen online Velocity, last 14 days: rising across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

The rungs are moving together.

By the average day in this window, comments had taken 45% of their change and ratings 49%. Neither is far enough ahead to read as leading.

Lead and lag for last seen online, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. The rungs are moving together. Comments: 2,128 to 2,174, up 46, the change came at a steady pace. Ratings: 4,142 to 4,226, up 84, the change came at a steady pace.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking2,128 to 2,174up +46
  • Ratings — people finished and cared4,142 to 4,226up +84
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for last seen online across the charted window
DayCommentsRatings
Sep 182,1284,142
Sep 192,1294,146
Sep 202,1304,148
Sep 212,1314,153
Sep 222,1324,154
Sep 232,1344,156
Sep 242,1354,161
Sep 252,1364,162
Sep 262,1374,169
Sep 272,1394,171
Sep 282,1424,172
Sep 292,1434,173
Sep 302,1434,175
Oct 12,1444,177
Oct 22,1454,179
Oct 32,1454,180
Oct 42,1474,182
Oct 52,1514,186
Oct 62,1524,188
Oct 72,1534,193
Oct 82,1574,199
Oct 92,1614,202
Oct 102,1624,203
Oct 112,1644,208
Oct 122,1654,213
Oct 132,1674,219
Oct 142,1694,220
Oct 152,1714,221
Oct 162,1734,225
Oct 172,1744,226
What the platform publishes

Counters

Read 2026-10-17
Current counters for last seen online, with their 7- and 30-day changes
CounterNow7d30d
Comments intent2,174up +12up +46
Ratings conversion4,226up +23up +86

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed last seen online
ChartNow7d30dHistory
Top rated · Puzzleposition 3unchanged 0unchanged 0Position on itch.io's Top rated · Puzzle chart across 50 readings: holding, #3 to #3 (best #3, worst #3).
Top sellers · Puzzleposition 700down -618down -21Position on itch.io's Top sellers · Puzzle chart across 50 readings: slipping, #665 to #700 (best #75, worst #710).

All of itch.io

All of itch.io: where itch.io's own charts have placed last seen online
ChartNow7d30dHistory
Top ratedposition 23unchanged 0unchanged 0Position on itch.io's Top rated chart across 59 readings: holding, #23 to #23 (best #23, worst #23).
Top sellersposition 5,933down -4,899down -356Position on itch.io's Top sellers chart across 59 readings: slipping, #5575 to #5933 (best #574, worst #5933).
On 10 tag charts
Tag charts: where itch.io's own charts have placed last seen online
ChartNow7d30dHistory
Top rated · #detectiveposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #detective chart across 40 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #escape-gameposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #escape-game chart across 40 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #point-and-clickposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #point-and-click chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #psychological-horrorposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #psychological-horror chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #retroposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #retro chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #3dposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #3d chart across 59 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #creepyposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #creepy chart across 40 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #2dposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 59 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #horrorposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #horror chart across 39 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #no-aiposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #no-ai chart across 39 readings: holding, #8 to #8 (best #8, worst #8).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.85 / 5

Last devlog 2026-07-14 — 95 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.