Velocity

0.000

(Don't) Open Your Eyes Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-12. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 2, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for (Don't) Open Your Eyes, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 813 to 814, up 1, most of that change came early in the window. Ratings: 1,342 to 1,344, up 2, most of that change came early in the window.150%100%50%0%Sep 13Oct 12CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 13 to Oct 12

  • Comments — people are talking813 to 814up +1
  • Ratings — people finished and cared1,342 to 1,344up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for (Don't) Open Your Eyes across the charted window
DayCommentsRatings
Sep 138131,342
Sep 148131,343
Sep 158131,343
Sep 168131,343
Sep 178131,343
Sep 188131,343
Sep 198131,343
Sep 208131,343
Sep 218141,344
Sep 228141,343
Sep 238141,343
Sep 248141,343
Sep 258141,343
Sep 268141,343
Sep 278141,345
Sep 288141,345
Sep 298141,344
Sep 308141,344
Oct 18141,344
Oct 28141,344
Oct 38141,344
Oct 48141,344
Oct 58141,344
Oct 68141,344
Oct 78141,344
Oct 88141,344
Oct 98141,344
Oct 108141,344
Oct 118141,344
Oct 128141,344
What the platform publishes

Counters

Read 2026-10-12
Current counters for (Don't) Open Your Eyes, with their 7- and 30-day changes
CounterNow7d30d
Comments intent814unchanged 0up +1
Ratings conversion1,344unchanged 0up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed (Don't) Open Your Eyes
ChartNow7d30dHistory
Top rated · Visual Novelposition 181down -5down -7Position on itch.io's Top rated · Visual Novel chart across 45 readings: slipping, #171 to #181 (best #171, worst #181).
Top sellers · Visual Novelposition 388up +3down -146Position on itch.io's Top sellers · Visual Novel chart across 45 readings: slipping, #348 to #388 (best #122, worst #391).

All of itch.io

All of itch.io: where itch.io's own charts have placed (Don't) Open Your Eyes
ChartNow7d30dHistory
Top ratedposition 383down -4down -6Position on itch.io's Top rated chart across 54 readings: slipping, #370 to #383 (best #370, worst #384).
Top sellersposition 2,507up +23down -854Position on itch.io's Top sellers chart across 54 readings: slipping, #1420 to #2507 (best #748, worst #2545).
On 8 tag charts
Tag charts: where itch.io's own charts have placed (Don't) Open Your Eyes
ChartNow7d30dHistory
Top rated · #black-and-whiteposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #black-and-white chart across 40 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #voice-actingposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #voice-acting chart across 34 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #meaningful-choicesposition 20unchanged 0down -1Position on itch.io's Top rated · #meaningful-choices chart across 34 readings: slipping, #19 to #20 (best #19, worst #20).
Top rated · #atmosphericposition 44down -1down -1Position on itch.io's Top rated · #atmospheric chart across 52 readings: slipping, #40 to #44 (best #40, worst #45).
Top rated · #multiple-endingsposition 46down -1down -3Position on itch.io's Top rated · #multiple-endings chart across 34 readings: slipping, #43 to #46 (best #43, worst #46).
Top rated · #singleplayerposition 84down -1up +1Position on itch.io's Top rated · #singleplayer chart across 34 readings: slipping, #83 to #84 (best #83, worst #85).
Top rated · #2dposition 102down -2down -1Position on itch.io's Top rated · #2d chart across 54 readings: slipping, #97 to #102 (best #97, worst #102).
Top rated · #horrorposition 105down -3down -5Position on itch.io's Top rated · #horror chart across 34 readings: slipping, #101 to #105 (best #100, worst #105).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.62 / 5

Last devlog 2020-10-03 — 2200 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.