itch.ioNot ranked today

STOP BURYING ME ALIVE, BEAUTIFUL!

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for STOP BURYING ME ALIVE, BEAUTIFUL!, 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 490 to 491, up 1, most of that change came early in the window.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared490 to 491up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for STOP BURYING ME ALIVE, BEAUTIFUL! across the charted window
DayRatings
Aug 20490
Aug 21490
Aug 22490
Aug 23491
Aug 24491
Aug 25491
Aug 26491
Aug 27491
Aug 28491
Aug 29491
Aug 30491
Aug 31491
Sep 1491
Sep 2491
What the platform publishes

Counters

Read 2026-09-02
Current counters for STOP BURYING ME ALIVE, BEAUTIFUL!, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion491unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed STOP BURYING ME ALIVE, BEAUTIFUL!
ChartNow7d30dHistory
Top rated · Visual Novelposition 358not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 5 readings: slipping, #357 to #358 (best #356, worst #358).
Top sellers · Visual Novelposition 602not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Visual Novel chart across 5 readings: slipping, #591 to #602 (best #590, worst #604).

All of itch.io

All of itch.io: where itch.io's own charts have placed STOP BURYING ME ALIVE, BEAUTIFUL!
ChartNow7d30dHistory
Top ratedposition 861down -4not listed thirty days agoPosition on itch.io's Top rated chart across 14 readings: slipping, #860 to #861 (best #857, worst #863).
Top sellersposition 4,070down -113not listed thirty days agoPosition on itch.io's Top sellers chart across 14 readings: slipping, #4059 to #4070 (best #3911, worst #4104).
On 2 tag charts
Tag charts: where itch.io's own charts have placed STOP BURYING ME ALIVE, BEAUTIFUL!
ChartNow7d30dHistory
Top rated · #atmosphericposition 111down -1not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 13 readings: climbing, #112 to #111 (best #110, worst #112).
Top rated · #2dposition 222down -3not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 14 readings: slipping, #221 to #222 (best #219, worst #222).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.66 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.