itch.ioRank 12652026-10-17

The Year After$5

Open on itch.io

Velocity

0.000

The Year After Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The Year After, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 140 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared140 to 140unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Year After across the charted window
DayRatings
Sep 18140
Sep 19140
Sep 20140
Sep 21140
Sep 22140
Sep 23140
Sep 24140
Sep 25140
Sep 26140
Sep 27140
Sep 28140
Sep 29140
Sep 30140
Oct 1140
Oct 2140
Oct 3140
Oct 4140
Oct 5140
Oct 6140
Oct 7140
Oct 8140
Oct 9140
Oct 10140
Oct 11140
Oct 12140
Oct 13140
Oct 14140
Oct 15140
Oct 16140
Oct 17140
What the platform publishes

Counters

Read 2026-10-17
Current counters for The Year After, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion140unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The Year After
ChartNow7d30dHistory
Top sellers · Visual Novelposition 52up +183up +821Position on itch.io's Top sellers · Visual Novel chart across 50 readings: climbing, #301 to #52 (best #51, worst #899).
Top sellers · Adventureposition 70up +222not listed thirty days agoPosition on itch.io's Top sellers · Adventure chart across 39 readings: climbing, #435 to #70 (best #49, worst #540).
Top rated · Adventureposition 538down -1down -15Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #518 to #538 (best #518, worst #538).
Top rated · Visual Novelposition 1,007down -8not listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 10 readings: slipping, #998 to #1007 (best #998, worst #1007).

All of itch.io

All of itch.io: where itch.io's own charts have placed The Year After
ChartNow7d30dHistory
Top sellersposition 356up +75up +5,928Position on itch.io's Top sellers chart across 59 readings: climbing, #6398 to #356 (best #197, worst #6439).
Top ratedposition 2,844down -16down -55Position on itch.io's Top rated chart across 59 readings: slipping, #2745 to #2844 (best #2742, worst #2844).
On 7 tag charts
Tag charts: where itch.io's own charts have placed The Year After
ChartNow7d30dHistory
Top rated · #gameboyposition 29unchanged 0down -1Position on itch.io's Top rated · #gameboy chart across 39 readings: slipping, #28 to #29 (best #28, worst #29).
Top rated · #8-bitposition 42unchanged 0unchanged 0Position on itch.io's Top rated · #8-bit chart across 59 readings: climbing, #43 to #42 (best #42, worst #43).
Top rated · #walking-simulatorposition 61unchanged 0unchanged 0Position on itch.io's Top rated · #walking-simulator chart across 39 readings: holding, #61 to #61 (best #61, worst #61).
Top rated · #narrativeposition 231unchanged 0down -9Position on itch.io's Top rated · #narrative chart across 39 readings: slipping, #217 to #231 (best #217, worst #231).
Top rated · #atmosphericposition 374down -4down -11Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #358 to #374 (best #358, worst #374).
Top rated · #story-richposition 450down -4down -10Position on itch.io's Top rated · #story-rich chart across 39 readings: slipping, #433 to #450 (best #433, worst #450).
Top rated · #pixel-artposition 648down -2down -12Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #634 to #648 (best #633, worst #648).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.66 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.