itch.ioRank 12652026-10-17

Advent NEON [Kickstarter DEMO]

Open on itch.io

Velocity

0.000

Advent NEON [Kickstarter DEMO] Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Advent NEON [Kickstarter DEMO], 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 84 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared84 to 84unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Advent NEON [Kickstarter DEMO] across the charted window
DayRatings
Sep 1884
Sep 1984
Sep 2084
Sep 2184
Sep 2284
Sep 2384
Sep 2484
Sep 2584
Sep 2684
Sep 2784
Sep 2884
Sep 2984
Sep 3084
Oct 184
Oct 284
Oct 384
Oct 484
Oct 584
Oct 684
Oct 784
Oct 884
Oct 984
Oct 1084
Oct 1184
Oct 1284
Oct 1384
Oct 1484
Oct 1584
Oct 1684
Oct 1784
What the platform publishes

Counters

Read 2026-10-17
Current counters for Advent NEON [Kickstarter DEMO], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion84unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Advent NEON [Kickstarter DEMO]
ChartNow7d30dHistory
Top rated · Platformerposition 360down -1down -6Position on itch.io's Top rated · Platformer chart across 50 readings: climbing, #362 to #360 (best #353, worst #363).
Top rated · Actionposition 469down -3down -13Position on itch.io's Top rated · Action chart across 50 readings: slipping, #464 to #469 (best #455, worst #469).
Top sellers · Platformerposition 647down -3down -11Position on itch.io's Top sellers · Platformer chart across 50 readings: slipping, #619 to #647 (best #611, worst #659).
Top sellers · Actionposition 995down -27down -48Position on itch.io's Top sellers · Action chart across 48 readings: slipping, #943 to #995 (best #943, worst #995).

All of itch.io

All of itch.io: where itch.io's own charts have placed Advent NEON [Kickstarter DEMO]
ChartNow7d30dHistory
Top ratedposition 5,165down -35down -107Position on itch.io's Top rated chart across 59 readings: slipping, #5080 to #5165 (best #5045, worst #5188).
Top sellersposition 6,630down -251down -397Position on itch.io's Top sellers chart across 58 readings: slipping, #6182 to #6630 (best #6060, worst #6630).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Advent NEON [Kickstarter DEMO]
ChartNow7d30dHistory
Top rated · #neonposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #neon chart across 39 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #combosposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #combos chart across 41 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #beat-em-upposition 17down -1down -1Position on itch.io's Top rated · #beat-em-up chart across 54 readings: slipping, #16 to #17 (best #16, worst #17).
Top rated · #fightingposition 47unchanged 0down -1Position on itch.io's Top rated · #fighting chart across 40 readings: slipping, #45 to #47 (best #45, worst #47).
Top rated · #gamemakerposition 63unchanged 0down -1Position on itch.io's Top rated · #gamemaker chart across 39 readings: climbing, #64 to #63 (best #62, worst #64).
Top rated · #pixel-artposition 1,173down -14down -35Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #1159 to #1173 (best #1137, worst #1173).
Top rated · #singleplayerposition 1,201down -10down -26Position on itch.io's Top rated · #singleplayer chart across 39 readings: holding, #1201 to #1201 (best #1175, worst #1245).
Top rated · #2dposition 1,359down -14down -37Position on itch.io's Top rated · #2d chart across 59 readings: slipping, #1337 to #1359 (best #1316, worst #1360).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.64 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.