itch.ioRank 4192026-10-16

Zombies and Luig

Open on itch.io

Velocity

+0.010

Zombies and Luig Velocity, last 14 days: falling across 14 days, 0.03 to 0.01 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Zombies and Luig, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 279 to 307, up 28, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared279 to 307up +28
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Zombies and Luig across the charted window
DayRatings
Sep 18279
Sep 19279
Sep 20280
Sep 21281
Sep 22281
Sep 23281
Sep 24282
Sep 25282
Sep 26282
Sep 27283
Sep 28287
Sep 29289
Sep 30289
Oct 1291
Oct 2294
Oct 3294
Oct 4296
Oct 5297
Oct 6298
Oct 7299
Oct 8299
Oct 9299
Oct 10302
Oct 11305
Oct 12305
Oct 13306
Oct 14307
Oct 15307
Oct 16307
Oct 17307
What the platform publishes

Counters

Read 2026-10-17
Current counters for Zombies and Luig, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion307up +8up +28

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Zombies and Luig
ChartNow7d30dHistory
Top rated · Puzzleposition 121up +5down -5Position on itch.io's Top rated · Puzzle chart across 50 readings: climbing, #123 to #121 (best #113, worst #130).
Top rated · Adventureposition 147up +7down -7Position on itch.io's Top rated · Adventure chart across 50 readings: climbing, #151 to #147 (best #140, worst #161).
Top sellers · Puzzleposition 271not listed seven days agodown -53Position on itch.io's Top sellers · Puzzle chart across 14 readings: slipping, #66 to #271 (best #61, worst #271).
Top sellers · Adventureposition 488not listed seven days agodown -32Position on itch.io's Top sellers · Adventure chart across 14 readings: slipping, #167 to #488 (best #126, worst #495).

All of itch.io

All of itch.io: where itch.io's own charts have placed Zombies and Luig
ChartNow7d30dHistory
Top sellersposition 740up +372up +1,634Position on itch.io's Top sellers chart across 16 readings: slipping, #619 to #740 (best #619, worst #3552).
Top ratedposition 918up +32down -48Position on itch.io's Top rated chart across 59 readings: climbing, #934 to #918 (best #868, worst #950).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Zombies and Luig
ChartNow7d30dHistory
Top rated · #zombiesposition 6up +1unchanged 0Position on itch.io's Top rated · #zombies chart across 39 readings: climbing, #7 to #6 (best #5, worst #7).
Top rated · #escape-gameposition 10unchanged 0unchanged 0Position on itch.io's Top rated · #escape-game chart across 40 readings: holding, #10 to #10 (best #10, worst #10).
Top rated · #point-and-clickposition 56up +3down -2Position on itch.io's Top rated · #point-and-click chart across 39 readings: holding, #56 to #56 (best #53, worst #59).
Top rated · #cuteposition 159up +2down -7Position on itch.io's Top rated · #cute chart across 41 readings: slipping, #158 to #159 (best #152, worst #162).
Top rated · #no-aiposition 414up +9down -30Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #399 to #414 (best #379, worst #426).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.74 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.