itch.ioNot ranked today

Swallow the Sea

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Swallow the Sea, 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 331 throughout, no change at all.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared331 to 331unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Swallow the Sea across the charted window
DayRatings
Aug 20331
Aug 21331
Aug 22331
Aug 23331
Aug 24331
Aug 25331
Aug 26331
Aug 27331
Aug 28331
Aug 29331
Aug 30331
Aug 31331
Sep 1331
Sep 2331
What the platform publishes

Counters

Read 2026-09-02
Current counters for Swallow the Sea, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion331unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Swallow the Sea
ChartNow7d30dHistory
Top rated · Actionposition 54not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Action chart across 5 readings: climbing, #55 to #54 (best #54, worst #55).
Top rated · Adventureposition 134not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Adventure chart across 5 readings: holding, #134 to #134 (best #134, worst #134).
Top sellers · Actionposition 388not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Action chart across 5 readings: slipping, #367 to #388 (best #367, worst #388).
Top sellers · Adventureposition 680not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Adventure chart across 5 readings: slipping, #625 to #680 (best #625, worst #680).

All of itch.io

All of itch.io: where itch.io's own charts have placed Swallow the Sea
ChartNow7d30dHistory
Top ratedposition 815down -5not listed thirty days agoPosition on itch.io's Top rated chart across 14 readings: slipping, #809 to #815 (best #807, worst #816).
Top sellersposition 2,880down -123not listed thirty days agoPosition on itch.io's Top sellers chart across 14 readings: slipping, #2865 to #2880 (best #2698, worst #2909).
On 1 tag chart
Tag charts: where itch.io's own charts have placed Swallow the Sea
ChartNow7d30dHistory
Top rated · #2dposition 209unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 13 readings: climbing, #210 to #209 (best #209, worst #210).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.74 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.