itch.ioRank 14762026-10-16

The Shadows That Run Alongside Our Car

Open on itch.io

Velocity

0.000

The Shadows That Run Alongside Our Car Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings did not move at all (1,019 throughout). Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for The Shadows That Run Alongside Our Car, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 250 to 251, up 1, most of that change came early in the window. Ratings: 1,019 throughout, no change at all.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking250 to 251up +1
  • Ratings — people finished and cared1,019 to 1,019unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The Shadows That Run Alongside Our Car across the charted window
DayCommentsRatings
Sep 182501,019
Sep 192501,019
Sep 202501,019
Sep 212501,019
Sep 222501,019
Sep 232501,019
Sep 242501,019
Sep 252501,019
Sep 262501,019
Sep 272511,019
Sep 282511,020
Sep 292511,020
Sep 302511,020
Oct 12511,020
Oct 22511,020
Oct 32511,020
Oct 42511,020
Oct 52511,020
Oct 62511,020
Oct 72511,020
Oct 82511,020
Oct 92511,020
Oct 102511,020
Oct 112511,020
Oct 122511,020
Oct 132511,019
Oct 142511,019
Oct 152511,019
Oct 162511,019
Oct 172511,019
What the platform publishes

Counters

Read 2026-10-17
Current counters for The Shadows That Run Alongside Our Car, with their 7- and 30-day changes
CounterNow7d30d
Comments intent251unchanged 0up +1
Ratings conversion1,019down -1unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The Shadows That Run Alongside Our Car
ChartNow7d30dHistory
Top rated · Rpgposition 84down -1down -2Position on itch.io's Top rated · Rpg chart across 50 readings: slipping, #83 to #84 (best #82, worst #85).
Top sellers · Rpgposition 299down -34down -3Position on itch.io's Top sellers · Rpg chart across 50 readings: slipping, #259 to #299 (best #244, worst #299).
Top rated · Visual Novelposition 393down -6down -17Position on itch.io's Top rated · Visual Novel chart across 50 readings: slipping, #373 to #393 (best #373, worst #393).
Top sellers · Visual Novelposition 405up +8down -28Position on itch.io's Top sellers · Visual Novel chart across 50 readings: slipping, #372 to #405 (best #364, worst #430).

All of itch.io

All of itch.io: where itch.io's own charts have placed The Shadows That Run Alongside Our Car
ChartNow7d30dHistory
Top ratedposition 926down -12down -24Position on itch.io's Top rated chart across 59 readings: slipping, #893 to #926 (best #890, worst #926).
Top sellersposition 2,896down -289down -376Position on itch.io's Top sellers chart across 59 readings: slipping, #2525 to #2896 (best #2348, worst #2896).
On 1 tag chart
Tag charts: where itch.io's own charts have placed The Shadows That Run Alongside Our Car
ChartNow7d30dHistory
Top rated · #zombiesposition 7down -1unchanged 0Position on itch.io's Top rated · #zombies chart across 39 readings: slipping, #6 to #7 (best #6, worst #7).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.53 / 5

Last devlog 2018-05-17 — 3075 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.