Velocity

0.000

Gun Knight Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Gun Knight, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 496 to 500, up 4, most of that change came late in the window.100%50%0%-50%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared496 to 500up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Gun Knight across the charted window
DayRatings
Sep 18496
Sep 19496
Sep 20496
Sep 21497
Sep 22494
Sep 23496
Sep 24496
Sep 25496
Sep 26496
Sep 27496
Sep 28496
Sep 29496
Sep 30496
Oct 1496
Oct 2496
Oct 3497
Oct 4498
Oct 5498
Oct 6498
Oct 7498
Oct 8498
Oct 9498
Oct 10498
Oct 11498
Oct 12498
Oct 13498
Oct 14498
Oct 15500
Oct 16500
Oct 17500
What the platform publishes

Counters

Read 2026-10-17
Current counters for Gun Knight, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion500up +2up +5

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Gun Knight
ChartNow7d30dHistory
Top rated · Shooterposition 49unchanged 0up +1Position on itch.io's Top rated · Shooter chart across 50 readings: slipping, #46 to #49 (best #46, worst #50).
Top rated · Actionposition 120up +2up +4Position on itch.io's Top rated · Action chart across 50 readings: slipping, #117 to #120 (best #117, worst #125).
Top sellers · Actionposition 310down -100not listed thirty days agoPosition on itch.io's Top sellers · Action chart across 13 readings: slipping, #66 to #310 (best #36, worst #310).
Top sellers · Shooterposition 492down -414down -27Position on itch.io's Top sellers · Shooter chart across 50 readings: slipping, #471 to #492 (best #17, worst #492).

All of itch.io

All of itch.io: where itch.io's own charts have placed Gun Knight
ChartNow7d30dHistory
Top ratedposition 1,660up +10down -7Position on itch.io's Top rated chart across 59 readings: slipping, #1555 to #1660 (best #1555, worst #1681).
Top sellersposition 2,706down -920not listed thirty days agoPosition on itch.io's Top sellers chart across 14 readings: slipping, #566 to #2706 (best #305, worst #2706).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Gun Knight
ChartNow7d30dHistory
Top rated · #lootposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #loot chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #shoot-em-upposition 14unchanged 0unchanged 0Position on itch.io's Top rated · #shoot-em-up chart across 39 readings: slipping, #13 to #14 (best #13, worst #14).
Top rated · #rogueliteposition 34up +2up +1Position on itch.io's Top rated · #roguelite chart across 39 readings: holding, #34 to #34 (best #34, worst #37).
Top rated · #roguelikeposition 57up +3up +1Position on itch.io's Top rated · #roguelike chart across 39 readings: holding, #57 to #57 (best #57, worst #61).
Top rated · #fangameposition 63up +1up +2Position on itch.io's Top rated · #fangame chart across 40 readings: slipping, #62 to #63 (best #61, worst #65).
Top rated · #retroposition 154up +2up +1Position on itch.io's Top rated · #retro chart across 39 readings: slipping, #149 to #154 (best #149, worst #156).
Top rated · #fantasyposition 220up +4up +2Position on itch.io's Top rated · #fantasy chart across 40 readings: slipping, #216 to #220 (best #216, worst #225).
Top rated · #pixel-artposition 370up +5up +2Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #358 to #370 (best #358, worst #378).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.54 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.