Velocity

0.000

Snap the Sentinel - Episode 1 Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Snap the Sentinel - Episode 1, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 127 throughout, no change at all.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared127 to 127unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Snap the Sentinel - Episode 1 across the charted window
DayRatings
Sep 12127
Sep 13127
Sep 14127
Sep 15127
Sep 16127
Sep 17127
Sep 18127
Sep 19127
Sep 20127
Sep 21127
Sep 22127
Sep 23127
Sep 24127
Sep 25127
Sep 26127
Sep 27127
Sep 28127
Sep 29127
Sep 30127
Oct 1127
Oct 2127
Oct 3127
Oct 4127
Oct 5127
Oct 6127
Oct 7127
Oct 8127
Oct 9127
Oct 10127
Oct 11127
What the platform publishes

Counters

Read 2026-10-11
Current counters for Snap the Sentinel - Episode 1, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion127unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Snap the Sentinel - Episode 1
ChartNow7d30dHistory
Top rated · Shooterposition 44unchanged 0down -1Position on itch.io's Top rated · Shooter chart across 44 readings: slipping, #43 to #44 (best #43, worst #44).
Top rated · Actionposition 105up +1down -1Position on itch.io's Top rated · Action chart across 44 readings: slipping, #102 to #105 (best #102, worst #106).
Top sellers · Shooterposition 232down -10down -7Position on itch.io's Top sellers · Shooter chart across 44 readings: holding, #232 to #232 (best #210, worst #241).
Top sellers · Actionposition 639down -6down -19Position on itch.io's Top sellers · Action chart across 44 readings: slipping, #590 to #639 (best #590, worst #645).

All of itch.io

All of itch.io: where itch.io's own charts have placed Snap the Sentinel - Episode 1
ChartNow7d30dHistory
Top ratedposition 1,469down -1down -28Position on itch.io's Top rated chart across 53 readings: slipping, #1425 to #1469 (best #1425, worst #1470).
Top sellersposition 4,345up +18down -107Position on itch.io's Top sellers chart across 53 readings: slipping, #4183 to #4345 (best #4035, worst #4377).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Snap the Sentinel - Episode 1
ChartNow7d30dHistory
Top rated · #7dfpsposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #7dfps chart across 53 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #co-opposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #co-op chart across 35 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #fast-pacedposition 13down -1down -1Position on itch.io's Top rated · #fast-paced chart across 34 readings: slipping, #12 to #13 (best #12, worst #13).
Top rated · #colorfulposition 16unchanged 0down -2Position on itch.io's Top rated · #colorful chart across 35 readings: slipping, #14 to #16 (best #14, worst #16).
Top rated · #low-polyposition 31unchanged 0down -1Position on itch.io's Top rated · #low-poly chart across 33 readings: slipping, #30 to #31 (best #30, worst #31).
Top rated · #first-personposition 92unchanged 0unchanged 0Position on itch.io's Top rated · #first-person chart across 34 readings: slipping, #91 to #92 (best #91, worst #92).
Top rated · #3dposition 127down -2down -6Position on itch.io's Top rated · #3d chart across 53 readings: slipping, #120 to #127 (best #120, worst #127).
Top rated · #shortposition 267unchanged 0down -5Position on itch.io's Top rated · #short chart across 33 readings: slipping, #260 to #267 (best #260, worst #267).
Top rated · #pixel-artposition 330unchanged 0down -8Position on itch.io's Top rated · #pixel-art chart across 33 readings: slipping, #321 to #330 (best #321, worst #331).
Top rated · #no-aiposition 634up +1down -25Position on itch.io's Top rated · #no-ai chart across 33 readings: slipping, #607 to #634 (best #606, worst #636).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.83 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.