itch.ioRank 16802026-10-17

Bloody Flower of Teyvat [Genshin Impact Fangame]

Open on itch.io

Velocity

-0.001

Bloody Flower of Teyvat [Genshin Impact Fangame] Velocity, last 14 days: rising across 14 days, -0.42 to -0.00 (low -0.42, high 0.04).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Bloody Flower of Teyvat [Genshin Impact Fangame], 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 48 to 60, up 12, most of that change came early in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared48 to 60up +12
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Bloody Flower of Teyvat [Genshin Impact Fangame] across the charted window
DayRatings
Sep 1848
Sep 1948
Sep 2048
Sep 2149
Sep 2250
Sep 2353
Sep 2454
Sep 2555
Sep 2655
Sep 2755
Sep 2855
Sep 2956
Sep 3056
Oct 156
Oct 256
Oct 356
Oct 456
Oct 556
Oct 658
Oct 758
Oct 858
Oct 958
Oct 1058
Oct 1158
Oct 1259
Oct 1359
Oct 1459
Oct 1559
Oct 1660
Oct 1760
What the platform publishes

Counters

Read 2026-10-17
Current counters for Bloody Flower of Teyvat [Genshin Impact Fangame], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion60up +2up +12

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Bloody Flower of Teyvat [Genshin Impact Fangame]
ChartNow7d30dHistory
Newestposition 6,834not listed seven days agonot listed thirty days agoPosition on itch.io's Newest chart across 6 readings: slipping, #2371 to #6834 (best #2371, worst #6834).
New & popularposition 7,195down -7,070not listed thirty days agoPosition on itch.io's New & popular chart across 15 readings: slipping, #1 to #7195 (best #1, worst #7195).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Bloody Flower of Teyvat [Genshin Impact Fangame]
ChartNow7d30dHistory
Top rated · #ai-generatedposition 306unchanged 0up +59Position on itch.io's Top rated · #ai-generated chart across 58 readings: slipping, #304 to #306 (best #287, worst #373).
Top rated · #yandereposition 367down -2up +11Position on itch.io's Top rated · #yandere chart across 39 readings: climbing, #373 to #367 (best #350, worst #379).
Top rated · #fangameposition 547down -1not listed thirty days agoPosition on itch.io's Top rated · #fangame chart across 26 readings: climbing, #600 to #547 (best #540, worst #600).
Top rated · #renpyposition 904up +8up +137Position on itch.io's Top rated · #renpy chart across 36 readings: climbing, #1041 to #904 (best #902, worst #1045).
Top rated · #animeposition 971up +15up +159Position on itch.io's Top rated · #anime chart across 56 readings: climbing, #1069 to #971 (best #971, worst #1139).
Top rated · #multiple-endingsposition 1,140up +20up +168Position on itch.io's Top rated · #multiple-endings chart across 39 readings: climbing, #1316 to #1140 (best #1140, worst #1318).
Top rated · #dating-simposition 1,146up +10up +129Position on itch.io's Top rated · #dating-sim chart across 41 readings: climbing, #1279 to #1146 (best #1143, worst #1281).
Top rated · #romanceposition 2,302down -6not listed thirty days agoPosition on itch.io's Top rated · #romance chart across 24 readings: climbing, #2511 to #2302 (best #2266, worst #2511).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.28 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.