itch.ioNot ranked today

take care of it.

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for take care of it., 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 137 to 141, up 4, most of that change came early in the window.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared137 to 141up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for take care of it. across the charted window
DayRatings
Aug 20137
Aug 21137
Aug 22137
Aug 23138
Aug 24139
Aug 25139
Aug 26140
Aug 27140
Aug 28141
Aug 29141
Aug 30141
Aug 31141
Sep 1141
Sep 2141
What the platform publishes

Counters

Read 2026-09-02
Current counters for take care of it., with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion141up +2no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed take care of it.
ChartNow7d30dHistory
Top rated · Rpgposition 104not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Rpg chart across 5 readings: slipping, #103 to #104 (best #103, worst #104).
Top rated · Visual Novelposition 455not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Visual Novel chart across 5 readings: slipping, #452 to #455 (best #452, worst #455).
Top sellers · Rpgposition 663not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Rpg chart across 5 readings: slipping, #655 to #663 (best #650, worst #663).
Top sellers · Visual Novelposition 976not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Visual Novel chart across 4 readings: slipping, #969 to #976 (best #957, worst #976).

All of itch.io

All of itch.io: where itch.io's own charts have placed take care of it.
ChartNow7d30dHistory
Top ratedposition 1,119up +12not listed thirty days agoPosition on itch.io's Top rated chart across 14 readings: climbing, #1169 to #1119 (best #1114, worst #1170).
Top sellersposition 6,924down -94not listed thirty days agoPosition on itch.io's Top sellers chart across 14 readings: slipping, #6894 to #6924 (best #6780, worst #6939).
On 1 tag chart
Tag charts: where itch.io's own charts have placed take care of it.
ChartNow7d30dHistory
Top rated · #2dposition 288up +5not listed thirty days agoPosition on itch.io's Top rated · #2d chart across 13 readings: climbing, #299 to #288 (best #287, worst #299).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.86 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.