itch.ioRank 25372026-10-17

Gravity Storm: First Mission$9.99

Open on itch.io

Velocity

-0.027

Gravity Storm: First Mission Velocity, last 14 days: falling across 14 days, 0.03 to -0.03 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Gravity Storm: First Mission, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 38 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared38 to 38unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Gravity Storm: First Mission across the charted window
DayRatings
Sep 1838
Sep 1938
Sep 2038
Sep 2138
Sep 2238
Sep 2338
Sep 2438
Sep 2538
Sep 2637
Sep 2737
Sep 2837
Sep 2937
Sep 3037
Oct 137
Oct 237
Oct 337
Oct 437
Oct 537
Oct 637
Oct 737
Oct 837
Oct 938
Oct 1038
Oct 1138
Oct 1238
Oct 1338
Oct 1438
Oct 1538
Oct 1638
Oct 1738
What the platform publishes

Counters

Read 2026-10-17
Current counters for Gravity Storm: First Mission, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion38unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Gravity Storm: First Mission
ChartNow7d30dHistory
Top rated · Shooterposition 162unchanged 0up +102Position on itch.io's Top rated · Shooter chart across 50 readings: climbing, #275 to #162 (best #161, worst #276).
Top sellers · Actionposition 293not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Action chart across 7 readings: slipping, #81 to #293 (best #81, worst #293).
Top rated · Platformerposition 369up +1up +268Position on itch.io's Top rated · Platformer chart across 50 readings: climbing, #657 to #369 (best #368, worst #659).
Top rated · Actionposition 484down -2up +313Position on itch.io's Top rated · Action chart across 50 readings: climbing, #822 to #484 (best #476, worst #827).
Top sellers · Shooterposition 603down -517down -27Position on itch.io's Top sellers · Shooter chart across 50 readings: slipping, #574 to #603 (best #42, worst #605).
Top sellers · Platformerposition 948down -801down -1Position on itch.io's Top sellers · Platformer chart across 50 readings: slipping, #938 to #948 (best #52, worst #964).

All of itch.io

All of itch.io: where itch.io's own charts have placed Gravity Storm: First Mission
ChartNow7d30dHistory
Top sellersposition 4,290down -3,514not listed thirty days agoPosition on itch.io's Top sellers chart across 14 readings: slipping, #958 to #4290 (best #776, worst #4290).
Top ratedposition 5,269down -25not listed thirty days agoPosition on itch.io's Top rated chart across 22 readings: climbing, #5479 to #5269 (best #5244, worst #5578).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Gravity Storm: First Mission
ChartNow7d30dHistory
Top rated · #gravityposition 7unchanged 0up +2Position on itch.io's Top rated · #gravity chart across 39 readings: climbing, #10 to #7 (best #7, worst #10).
Top rated · #robotsposition 37unchanged 0up +19Position on itch.io's Top rated · #robots chart across 39 readings: climbing, #61 to #37 (best #37, worst #61).
Top rated · #side-scrollerposition 41down -1up +34Position on itch.io's Top rated · #side-scroller chart across 39 readings: climbing, #77 to #41 (best #40, worst #77).
Top rated · #gamemakerposition 66unchanged 0up +39Position on itch.io's Top rated · #gamemaker chart across 39 readings: climbing, #112 to #66 (best #66, worst #112).
Top rated · #arcadeposition 188down -1up +146Position on itch.io's Top rated · #arcade chart across 57 readings: climbing, #345 to #188 (best #186, worst #345).
Top rated · #retroposition 561down -2up +337Position on itch.io's Top rated · #retro chart across 39 readings: climbing, #936 to #561 (best #559, worst #936).
Top rated · #pixel-artposition 1,206down -10up +641Position on itch.io's Top rated · #pixel-art chart across 39 readings: climbing, #1922 to #1206 (best #1195, worst #1922).
Top rated · #singleplayerposition 1,230down -10up +603Position on itch.io's Top rated · #singleplayer chart across 39 readings: climbing, #1904 to #1230 (best #1220, worst #1904).
Top rated · #2dposition 1,401down -9up +733Position on itch.io's Top rated · #2d chart across 59 readings: climbing, #2192 to #1401 (best #1392, worst #2205).
Top rated · #no-aiposition 2,187down -20not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 21 readings: climbing, #2258 to #2187 (best #2167, worst #2345).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.82 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.