itch.ioRank 9472026-10-16

b-e-e-t-l-e

Open on itch.io

Velocity

+0.002

b-e-e-t-l-e Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 19, under its floor of 20; ratings moved by 33. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for b-e-e-t-l-e, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 912 to 931, up 19, most of that change came late in the window. Ratings: 2,678 to 2,711, up 33, the change came at a steady pace.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking912 to 931up +19
  • Ratings — people finished and cared2,678 to 2,711up +33
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for b-e-e-t-l-e across the charted window
DayCommentsRatings
Sep 189122,678
Sep 199122,679
Sep 209122,680
Sep 219142,684
Sep 229152,683
Sep 239142,687
Sep 249142,687
Sep 259142,688
Sep 269162,689
Sep 279172,690
Sep 289182,691
Sep 299182,693
Sep 309192,695
Oct 19192,696
Oct 29192,696
Oct 39192,697
Oct 49202,698
Oct 59202,699
Oct 69202,701
Oct 79202,702
Oct 89222,702
Oct 99232,703
Oct 109232,703
Oct 119242,703
Oct 129262,706
Oct 139272,707
Oct 149282,708
Oct 159292,708
Oct 169302,711
Oct 179312,711
What the platform publishes

Counters

Read 2026-10-17
Current counters for b-e-e-t-l-e, with their 7- and 30-day changes
CounterNow7d30d
Comments intent931up +7up +18
Ratings conversion2,711up +8up +34

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed b-e-e-t-l-e
ChartNow7d30dHistory
Top rated · Otherposition 3unchanged 0unchanged 0Position on itch.io's Top rated · Other chart across 50 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · Puzzleposition 11unchanged 0unchanged 0Position on itch.io's Top rated · Puzzle chart across 50 readings: slipping, #10 to #11 (best #10, worst #11).
Top sellers · Otherposition 528down -4down -11Position on itch.io's Top sellers · Other chart across 50 readings: slipping, #517 to #528 (best #62, worst #538).
Top sellers · Puzzleposition 953down -6down -16Position on itch.io's Top sellers · Puzzle chart across 50 readings: slipping, #915 to #953 (best #79, worst #958).

All of itch.io

All of itch.io: where itch.io's own charts have placed b-e-e-t-l-e
ChartNow7d30dHistory
Top ratedposition 75up +2down -2Position on itch.io's Top rated chart across 59 readings: slipping, #69 to #75 (best #69, worst #77).
Top sellersposition 2,421down -1,676not listed thirty days agoPosition on itch.io's Top sellers chart across 8 readings: slipping, #745 to #2421 (best #745, worst #2421).
On 5 tag charts
Tag charts: where itch.io's own charts have placed b-e-e-t-l-e
ChartNow7d30dHistory
Top rated · #typingposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #typing chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #walking-simulatorposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #walking-simulator chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #relaxingposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #relaxing chart across 39 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #pixel-artposition 12up +1unchanged 0Position on itch.io's Top rated · #pixel-art chart across 39 readings: holding, #12 to #12 (best #12, worst #13).
Top rated · #cuteposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #cute chart across 41 readings: holding, #16 to #16 (best #16, worst #16).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.75 / 5

Last devlog 2025-09-12 — 400 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.