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Project Silverfish Early Access

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Project Silverfish Early Access, 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 79 throughout, no change at all.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared79 to 79unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Project Silverfish Early Access across the charted window
DayRatings
Aug 2079
Aug 2179
Aug 2279
Aug 2379
Aug 2479
Aug 2579
Aug 2679
Aug 2779
Aug 2879
Aug 2979
Aug 3079
Aug 3179
Sep 179
Sep 279
What the platform publishes

Counters

Read 2026-09-02
Current counters for Project Silverfish Early Access, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion79unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Project Silverfish Early Access
ChartNow7d30dHistory
Top rated · Shooterposition 144not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Shooter chart across 5 readings: slipping, #143 to #144 (best #143, worst #144).
Top sellers · Shooterposition 222not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Shooter chart across 5 readings: slipping, #221 to #222 (best #214, worst #222).
Top rated · Actionposition 416not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Action chart across 5 readings: holding, #416 to #416 (best #415, worst #416).
Top sellers · Actionposition 575not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Action chart across 5 readings: slipping, #554 to #575 (best #554, worst #575).

All of itch.io

All of itch.io: where itch.io's own charts have placed Project Silverfish Early Access
ChartNow7d30dHistory
Top sellersposition 3,944down -98not listed thirty days agoPosition on itch.io's Top sellers chart across 14 readings: slipping, #3940 to #3944 (best #3797, worst #3988).
Top ratedposition 4,682down -291not listed thirty days agoPosition on itch.io's Top rated chart across 14 readings: slipping, #4385 to #4682 (best #4383, worst #4682).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Project Silverfish Early Access
ChartNow7d30dHistory
Top rated · #3dposition 406down -27not listed thirty days agoPosition on itch.io's Top rated · #3d chart across 14 readings: slipping, #381 to #406 (best #378, worst #406).
Top rated · #atmosphericposition 648down -41not listed thirty days agoPosition on itch.io's Top rated · #atmospheric chart across 12 readings: slipping, #608 to #648 (best #605, worst #648).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.67 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.