Velocity

-0.325

Project Silverfish Early Access Velocity, last 14 days: falling across 14 days, 0.00 to -0.32 (low -0.32, high 0.00).

Confidence 30%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Project Silverfish Early Access, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 79 to 78, down 1, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared79 to 78down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Project Silverfish Early Access across the charted window
DayRatings
Sep 1879
Sep 1979
Sep 2079
Sep 2179
Sep 2279
Sep 2379
Sep 2479
Sep 2579
Sep 2679
Sep 2779
Sep 2879
Sep 2979
Sep 3079
Oct 179
Oct 279
Oct 379
Oct 479
Oct 579
Oct 679
Oct 779
Oct 879
Oct 979
Oct 1078
Oct 1178
Oct 1278
Oct 1378
Oct 1478
Oct 1578
Oct 1678
Oct 1778
What the platform publishes

Counters

Read 2026-10-17
Current counters for Project Silverfish Early Access, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion78unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Project Silverfish Early Access
ChartNow7d30dHistory
Top rated · Shooterposition 132up +13up +11Position on itch.io's Top rated · Shooter chart across 50 readings: climbing, #143 to #132 (best #131, worst #145).
Top sellers · Shooterposition 250down -20down -38Position on itch.io's Top sellers · Shooter chart across 50 readings: slipping, #221 to #250 (best #39, worst #250).
Top rated · Actionposition 384up +46up +36Position on itch.io's Top rated · Action chart across 50 readings: climbing, #416 to #384 (best #380, worst #430).
Top sellers · Actionposition 645down -38down -63Position on itch.io's Top sellers · Action chart across 50 readings: slipping, #554 to #645 (best #107, worst #645).

All of itch.io

All of itch.io: where itch.io's own charts have placed Project Silverfish Early Access
ChartNow7d30dHistory
New & popularposition 1,610down -1,606not listed thirty days agoPosition on itch.io's New & popular chart across 8 readings: slipping, #4 to #1610 (best #4, worst #1610).
Top sellersposition 4,327down -272down -365Position on itch.io's Top sellers chart across 59 readings: slipping, #3940 to #4327 (best #693, worst #4327).
Top ratedposition 4,402up +248up +308Position on itch.io's Top rated chart across 59 readings: slipping, #4385 to #4402 (best #4375, worst #4826).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Project Silverfish Early Access
ChartNow7d30dHistory
Top rated · #open-worldposition 17up +1unchanged 0Position on itch.io's Top rated · #open-world chart across 39 readings: climbing, #18 to #17 (best #15, worst #19).
Top rated · #dungeon-crawlerposition 53up +5up +3Position on itch.io's Top rated · #dungeon-crawler chart across 41 readings: climbing, #56 to #53 (best #53, worst #60).
Top rated · #survival-horrorposition 75up +8up +7Position on itch.io's Top rated · #survival-horror chart across 39 readings: climbing, #83 to #75 (best #74, worst #87).
Top rated · #furryposition 157up +16up +11Position on itch.io's Top rated · #furry chart across 39 readings: climbing, #170 to #157 (best #156, worst #176).
Top rated · #explorationposition 207up +14up +13Position on itch.io's Top rated · #exploration chart across 40 readings: climbing, #220 to #207 (best #206, worst #227).
Top rated · #first-personposition 284up +30up +25Position on itch.io's Top rated · #first-person chart across 40 readings: climbing, #310 to #284 (best #284, worst #324).
Top rated · #3dposition 382up +33up +28Position on itch.io's Top rated · #3d chart across 59 readings: slipping, #381 to #382 (best #378, worst #423).
Top rated · #atmosphericposition 596up +67up +53Position on itch.io's Top rated · #atmospheric chart across 57 readings: climbing, #608 to #596 (best #593, worst #680).
Top rated · #horrorposition 951up +63up +51Position on itch.io's Top rated · #horror chart across 39 readings: climbing, #993 to #951 (best #943, worst #1068).
Top rated · #singleplayerposition 1,018up +90up +80Position on itch.io's Top rated · #singleplayer chart across 39 readings: climbing, #1093 to #1018 (best #1010, worst #1157).
Top rated · #no-aiposition 1,830up +130up +70Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #1872 to #1830 (best #1806, worst #2011).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.69 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.